YAPOG
0.0.1
Yet Another Pokemon Online Game
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Class Members
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
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debug
pgs
sql_null
pg_excpt
Sql exception class
pg_cnx
pg_stmt
pg_trans
sql_bind_param
Sql_bind_param class. To be used for
pg_stream
internal purposes
pg_bytea
pg_stream
pg_cursor
yap
collection
Array
Wrapper for std::vector
List
Map
Matrix
Queue
Set
AudioManager
ContentManager
DatabaseManager
DatabaseStream
DatabaseTransaction
Battle
BattleCore
BattleParameters
IBattleEntity
ActionPhase
ActionPhaseArgs
BattlePhase
BattlePhaseManager
BeginBattlePhase
BeginTurnPhase
EndBattlePhase
EndPokemonSwitchPhase
EndTurnPhase
PhaseArgs
RunPhase
RunWildBattlePhase
SelectionPhase
PlayerTrainer
PokemonFighter
PokemonFighterTeam
TrainerBattle
ChanManager
Chat
ChatCommand
MyCmd
ChatDisplayer
Response
ChatManager
GameMessage
ICloneable
IIDLoadable
Interface for object that can be loaded from external resource by an
ID
ILoadable
Interface for object that can be loaded from external resource
IObjectIDLoader
IObjectLoader
ObjectFactory
XmlObjectIDLoader
XmlObjectLoader
ID
IUpdateable
Represents an object that evolves at each frame of the game
PlayerTime
Ability
Attack
BaseStat
Defense
ExperienceErratic
ExperienceFast
ExperienceFluctuating
ExperienceMediumFast
ExperienceMediumSlow
ExperienceSlow
HitPoint
NatureInfo
NatureInfoReader
Pokedex
Pokemon
PokemonExperience
PokemonInfo
PokemonInfoReader
PokemonMove
PokemonMoveSet
PokemonStat
PokemonTeam
PokemonType
SkillInfo
SkillInfoReader
SpecialAttack
SpecialDefense
Speed
TypeInfo
TypeInfoReader
ISpatial3
Interface representing objects that evolve in 3D space
AnyMapEventAction
BaseDynamicWorldObjectConstVisitor
BaseDynamicWorldObjectVisitor
BaseMapEventAction
BaseStaticWorldObjectConstVisitor
BaseStaticWorldObjectVisitor
BattleSpawnerArea
BattleSpawnerAreaReader
Character
CharacterReader
DestroyObjectMapEventAction
DestructibleObject
DestructibleObjectReader
DynamicWorldObject
DynamicWorldObjectCollection
DynamicWorldObjectReader
IDynamicWorldObjectConstVisitor
IDynamicWorldObjectVisitor
IMapEventAction
IMapEventCondition
IPlayer
Interface representing the actions that a player can perform
IStaticWorldObjectConstVisitor
IStaticWorldObjectVisitor
Map
Base
Map
class for both client and server
MapArea
Represents an area of the map where happen related events
MapAreaReader
MapElement
A static map element that is just figurative
MapElementReader
MapEvent
MapEventArgs
MapEventContext
Represents the triggering of an event with the trigger and its map context
MapEventContextTriggerComparator
MapEventManager
MapEventQueue
MapReader
NullMapEventAction
OpenBattleSpawnerArea
OpenBattleSpawnerAreaReader
BasicPhysicsCore
BoundingBox
BoundingBoxCollection
BoundingBoxReader
CharacterMoveController
CollidableArea
CollidableAreaCell
EventBoundingBoxCollection
EventTriggerBoundingBoxCollection
ForceToVelocityPhysicsCore
GridCollidableArea
ICollidable
ICollisionChecker
ICollisionResponse
MapCollidableInfo
MapEventInfo
PersistentPhysicsCore
PhysicsBoundingBoxCollection
PhysicsCore
Component on which forces can be applied that generates a resulting move
WorldObjectMoveController
PickableWorldObject
Pickable map object like map item
StaticWorldObject
StaticWorldObjectReader
Teleporter
TeleporterReader
TriggerBattleMapEventAction
WarpMapEventAction
WorldObject
WorldObjectReader
WorldObjectState
WorldObjectStateFactory
WorldObjectStateInfo
Spatial3Info
World
Camera
Common implementation of an
ICamera
CameraController
CenteredCameraController
DrawingContext
A common implementation of an
IDrawingContext
Game
GameScreen
A basic implementation of
IGameScreen
, a game phase
GameScreenManager
IGame
Interface for game main structure
IGameScreen
Represents a phase of the game client
IGameScreenManager
Interface for manipulate several
IGameScreen
AnimatedSprite
An
ISprite
that automatically evolves over time, playing predetertmined
ISprite
AnimatedSpriteReader
AnyFrameSwitcher
Switches to the next frame at each game loop cycle
BaseSprite
BaseSpriteReader
ComposedSprite
DelayedFrameSwitcher
FrameSwitcher
HorizontalComposedSprite
ISprite
Interface for a static or dynamic graphical element of the game
RegularAnimatedSprite
Sprite
A simple static
ISprite
that holds a
Texture
SpriteReader
SpriteSet
Maps
ISprite
with keys. Represents an
ISprite
that changes of state over the time
SpriteSetReader
SquareComposedSprite
VerticalComposedSprite
IsometricWorldDrawingPolicy
IWorldDrawingPolicy
Describes actions to perform when drawing game world
BasicTileLayoutHandler
DrawableWorldObjectOrderComparator
IDrawableDynamicWorldObject
IDrawableWorldObject
RandomTileLayoutHandler
RandomTileLayoutHandlerReader
SelectionTileLayoutHandler
TileLayoutHandler
that fills by default with a given
Tile
and allows to change any
Tile
from that default selection
SelectionTileLayoutHandlerReader
Tile
TileFamily
TileLayer
TileLayerStack
TileLayoutHandler
TileLayoutHandlerReader
TileReader
RegularWorldDrawingPolicy
WorldDrawingPolicy
BaseWidget
EventArgs
EventArgsColor
EventArgsDraw
EventArgsIWidget
DialogBoxWidget
GameWidget
GameWorldGuiManager
GameWorldWidget
MapRootWidget
GameInput
Represents a game input action of the player
GameInputEntry
GameInputManager
GameInputReader
KeyboardGameInputEntry
MouseGameInputEntry
GridMenu
GuiEvent
GuiManager
Common implementation of root widget manager
HorizontalLayout
IEventHandler
An object able to treat a
GuiEvent
IGuiManager
IWidget
Base element of the graphical user interface
Label
EventArgsString
LayoutBox
Menu
MenuItem
MultiLabelWidget
Padding
PartialLayoutManager
PictureBox
TextBoxWidget
TextureManager
VerticalLayout
WidgetBackground
EventArgsTexture
WidgetBorder
EventArgsTexture
ICamera
Source area for a rendering entity
IDrawable
IDrawingContext
A context to render graphical objects. Possesses a set of
Camera
associated to each CameraMode
ISpatial
Represents objects that evolve in the plan
ProgressiveCameraController
RectReader
RectWriter
SpatialInfo
Texture
Base graphical element. Overlay of SFML
Sprite
TextureReader
ConfigurationReader
ContentLoadingFailException
DatabaseException
Exception
InvalidMethodCallException
EmptyEventArgs
ConstChangeEventArgs
ChangeEventArgs
Event
FileChecker
MyFile
Md5
IComparator
BaseReaderConstVisitor
BaseReaderVisitor
BaseWriterConstVisitor
BaseWriterVisitor
IReader
IReaderConstVisitor
IReaderVisitor
IWriter
IWriterConstVisitor
IWriterVisitor
CountLoggerMode
DatabaseLogger
DebugLogger
Logger
LoggerMode
TimeLoggerMode
XmlHelper
XmlReader
XmlReaderCollection
XmlReaderVisitor
XmlTree
XmlWriter
LessComparator
MathHelper
ClientSocket
IPacket
IPacketHandler
ISocket
NetworkHandler
Packet
PacketHandler
ServerSocket
Socket
Path
Hanles string paths
RandomHelper
StringFilter
StringHelper
Thread
DateTime
DateTimeHelper
Time
Timer
UpdateableTimer
Type
sMd5CTX
ycl
BaseBattleWidget
Battle
BattleInfoWidget
BattleInterface
BattleMenu
BattleMoveInfoMenu
BattleMoveMenu
BattleParameters
BattlePhaseManager
IDrawableBattleEntity
OpponentBattleInfoWidget
ActionPhase
BattlePhase
BeginBattlePhase
BeginTrainerBattlePhase
BeginTurnPhase
BeginWildBattlePhase
EndBattlePhase
EndPokemonSwitchPhase
EndTrainerBattlePhase
EndTurnPhase
EndWildBattlePhase
RunWildBattlePhase
SelectionPhase
PlayerTrainer
PokemonBattleInfoWidget
PokemonFighter
PokemonFighterTeam
WildBattle
PlayerData
Session
User
ConfigurationReader
GameData
Game
GameInputReader
BaseScreen
BattleScreen
CreditScreen
GameplayScreen
LoadingScreen
LoginScreen
MainMenuScreen
OptionScreen
RegistrationScreen
SplashScreen
UpdateScreen
ChatWidget
GameGuiManager
GameMainMenu
GameMenu
IPokemonSummaryWidget
LoginWidget
MainMenu
MapPlayerInfoPanel
MapRootWidget
PokedexCompositeWidget
PokedexWidget
PokemonBasicInfoWidget
PokemonExperienceBarWidget
PokemonFrontInfoWidget
PokemonHPBarWidget
PokemonInfoBox
PokemonInfoWidget
PokemonMoveInfoWidget
PokemonSingleMoveInfoWidget
PokemonStatsInfoWidget
PokemonTeamWidget
RegistrationWidget
TrainerCardWidget
Pokemon
PokemonInfo
PokemonInfoReader
PokemonTeam
Character
CharacterReader
DestructibleObject
DestructibleObjectReader
Map
MapElement
MapElementReader
MapReader
NPC
NPCReader
ObjectMoveInfoHandler
OpenBattleSpawnerArea
OpenBattleSpawnerAreaReader
Player
PlayerReader
Teleporter
World
yse
Account
AccountManager
PlayerData
AccountInsertRequest
IInsertRequest
PlayerDataInsertRequest
PokemonEVInsertRequest
PokemonInsertRequest
PokemonIVInsertRequest
PokemonMoveInsertRequest
IRequest
AccountSelectRequest
ISelectRequest
PlayerDataSelectRequest
PokemonEVSelectRequest
PokemonStatsSelectRequest
PokemonMoveSelectRequest
PokemonSelectRequest
AccountUpdateRequest
IUpdateRequest
PlayerDataUpdateRequest
PokemonEVUpdateRequest
PokemonIVUpdateRequest
PokemonMoveUpdateRequest
PokemonUpdateRequest
AccountTable
ITable
PlayerDataTable
PokemonEVTable
PokemonIVTable
PokemonMoveTable
PokemonTable
Pokemon
PokemonTeam
ClientManager
ClientSession
Server
User
Character
CharacterReader
DynamicObjectFactory
IDGenerator
Map
Server
side
Map
. Enabled to send packets to all player inside it
MapReader
NPC
NPCReader
ObjectMoveInfoSender
Player
PlayerInputManager
PlayerReader
ServerInfoAddObjectVisitor
Teleporter
World
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