#include <TileLayer.hpp>
List of all members.
Detailed Description
Definition at line 16 of file TileLayer.hpp.
Constructor & Destructor Documentation
| yap::TileLayer::TileLayer |
( |
uint |
width, |
|
|
uint |
height |
|
) |
| |
| yap::TileLayer::~TileLayer |
( |
| ) |
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virtual |
| yap::TileLayer::TileLayer |
( |
const TileLayer & |
copy | ) |
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|
protected |
Member Function Documentation
| void yap::TileLayer::ChangeColor |
( |
const sf::Color & |
color | ) |
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virtual |
| yap::TileLayer::DISALLOW_ASSIGN |
( |
TileLayer |
| ) |
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private |
| const uint & yap::TileLayer::GetHeight |
( |
| ) |
const |
| const Tile & yap::TileLayer::GetTile |
( |
uint |
x, |
|
|
uint |
y |
|
) |
| const |
| const uint & yap::TileLayer::GetWidth |
( |
| ) |
const |
| bool yap::TileLayer::IsVisible |
( |
| ) |
const |
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virtual |
| void yap::TileLayer::SetTile |
( |
uint |
x, |
|
|
uint |
y, |
|
|
Tile * |
tile |
|
) |
| |
| void yap::TileLayer::Show |
( |
bool |
isVisible | ) |
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|
virtual |
| void yap::TileLayer::Update |
( |
const Time & |
dt | ) |
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|
virtual |
Makes the object evolve for one frame of the game.
- Parameters:
-
| dt | Delta time since the last frame. |
Implements yap::IUpdateable.
Definition at line 131 of file TileLayer.cpp.
Member Data Documentation
| sf::Color yap::TileLayer::color_ |
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private |
| const sf::Color yap::TileLayer::DEFAULT_COLOR = sf::Color () |
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staticprivate |
| const uint yap::TileLayer::DEFAULT_DRAW_MARGIN = 4 |
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staticprivate |
| const bool yap::TileLayer::DEFAULT_VISIBLE_STATE = true |
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staticprivate |
| uint yap::TileLayer::height_ |
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private |
| bool yap::TileLayer::isVisible_ |
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private |
| uint yap::TileLayer::width_ |
|
private |
The documentation for this class was generated from the following files:
- G:/YAPOG/YAPOG/YAPOG/include/YAPOG/Graphics/Game/World/Map/TileLayer.hpp
- G:/YAPOG/YAPOG/YAPOG/src/YAPOG/Graphics/Game/World/Map/TileLayer.cpp