YAPOG  0.0.1
Yet Another Pokemon Online Game
yap Namespace Reference

Namespaces

namespace  collection

Classes

class  AudioManager
class  ContentManager
class  DatabaseManager
class  DatabaseStream
class  DatabaseTransaction
class  Battle
class  BattleCore
class  BattleParameters
struct  IBattleEntity
class  ActionPhase
class  ActionPhaseArgs
class  BattlePhase
class  BattlePhaseManager
class  BeginBattlePhase
class  BeginTurnPhase
class  EndBattlePhase
class  EndPokemonSwitchPhase
class  EndTurnPhase
class  PhaseArgs
class  RunPhase
class  RunWildBattlePhase
class  SelectionPhase
class  PlayerTrainer
class  PokemonFighter
class  PokemonFighterTeam
class  TrainerBattle
struct  ChanManager
class  Chat
class  ChatCommand
class  ChatDisplayer
struct  Response
struct  ChatManager
class  GameMessage
struct  ICloneable
struct  IIDLoadable
 Interface for object that can be loaded from external resource by an ID. More...
struct  ILoadable
 Interface for object that can be loaded from external resource. More...
struct  IObjectIDLoader
struct  IObjectLoader
class  ObjectFactory
class  XmlObjectIDLoader
class  XmlObjectLoader
class  ID
struct  IUpdateable
 Represents an object that evolves at each frame of the game. More...
class  PlayerTime
class  Ability
class  Attack
class  BaseStat
class  Defense
class  ExperienceErratic
class  ExperienceFast
class  ExperienceFluctuating
class  ExperienceMediumFast
class  ExperienceMediumSlow
class  ExperienceSlow
class  HitPoint
class  NatureInfo
class  NatureInfoReader
class  Pokedex
class  Pokemon
class  PokemonExperience
class  PokemonInfo
class  PokemonInfoReader
class  PokemonMove
class  PokemonMoveSet
class  PokemonStat
class  PokemonTeam
class  PokemonType
class  SkillInfo
class  SkillInfoReader
class  SpecialAttack
class  SpecialDefense
class  Speed
class  TypeInfo
class  TypeInfoReader
struct  ISpatial3
 Interface representing objects that evolve in 3D space. More...
class  AnyMapEventAction
class  BaseDynamicWorldObjectConstVisitor
class  BaseDynamicWorldObjectVisitor
class  BaseMapEventAction
class  BaseStaticWorldObjectConstVisitor
class  BaseStaticWorldObjectVisitor
class  BattleSpawnerArea
class  BattleSpawnerAreaReader
class  Character
class  CharacterReader
class  DestroyObjectMapEventAction
class  DestructibleObject
class  DestructibleObjectReader
class  DynamicWorldObject
class  DynamicWorldObjectCollection
class  DynamicWorldObjectReader
struct  IDynamicWorldObjectConstVisitor
struct  IDynamicWorldObjectVisitor
struct  IMapEventAction
struct  IMapEventCondition
struct  IPlayer
 Interface representing the actions that a player can perform. More...
struct  IStaticWorldObjectConstVisitor
struct  IStaticWorldObjectVisitor
class  Map
 Base Map class for both client and server. More...
class  MapArea
 Represents an area of the map where happen related events. More...
class  MapAreaReader
class  MapElement
 A static map element that is just figurative. More...
class  MapElementReader
class  MapEvent
class  MapEventArgs
class  MapEventContext
 Represents the triggering of an event with the trigger and its map context. More...
class  MapEventContextTriggerComparator
class  MapEventManager
class  MapEventQueue
class  MapReader
class  NullMapEventAction
class  OpenBattleSpawnerArea
class  OpenBattleSpawnerAreaReader
class  BasicPhysicsCore
class  BoundingBox
class  BoundingBoxCollection
class  BoundingBoxReader
class  CharacterMoveController
class  CollidableArea
class  CollidableAreaCell
class  EventBoundingBoxCollection
class  EventTriggerBoundingBoxCollection
class  ForceToVelocityPhysicsCore
class  GridCollidableArea
struct  ICollidable
struct  ICollisionChecker
struct  ICollisionResponse
class  MapCollidableInfo
class  MapEventInfo
class  PersistentPhysicsCore
class  PhysicsBoundingBoxCollection
class  PhysicsCore
 Component on which forces can be applied that generates a resulting move. More...
class  WorldObjectMoveController
class  PickableWorldObject
 Pickable map object like map item. More...
class  StaticWorldObject
class  StaticWorldObjectReader
class  Teleporter
class  TeleporterReader
class  TriggerBattleMapEventAction
class  WarpMapEventAction
class  WorldObject
class  WorldObjectReader
class  WorldObjectState
class  WorldObjectStateFactory
class  Spatial3Info
class  World
class  Camera
 Common implementation of an ICamera. More...
class  CameraController
class  CenteredCameraController
class  DrawingContext
 A common implementation of an IDrawingContext. More...
class  Game
class  GameScreen
 A basic implementation of IGameScreen, a game phase. More...
class  GameScreenManager
struct  IGame
 Interface for game main structure. More...
struct  IGameScreen
 Represents a phase of the game client. More...
struct  IGameScreenManager
 Interface for manipulate several IGameScreen. More...
class  AnimatedSprite
 An ISprite that automatically evolves over time, playing predetertmined ISprite. More...
class  AnimatedSpriteReader
class  AnyFrameSwitcher
 Switches to the next frame at each game loop cycle. More...
class  BaseSprite
class  BaseSpriteReader
class  ComposedSprite
class  DelayedFrameSwitcher
class  FrameSwitcher
class  HorizontalComposedSprite
struct  ISprite
 Interface for a static or dynamic graphical element of the game. More...
class  RegularAnimatedSprite
class  Sprite
 A simple static ISprite that holds a Texture. More...
class  SpriteReader
class  SpriteSet
 Maps ISprite with keys. Represents an ISprite that changes of state over the time. More...
class  SpriteSetReader
class  SquareComposedSprite
class  VerticalComposedSprite
class  IsometricWorldDrawingPolicy
struct  IWorldDrawingPolicy
 Describes actions to perform when drawing game world. More...
class  BasicTileLayoutHandler
class  DrawableWorldObjectOrderComparator
struct  IDrawableDynamicWorldObject
struct  IDrawableWorldObject
class  RandomTileLayoutHandler
class  RandomTileLayoutHandlerReader
class  SelectionTileLayoutHandler
 TileLayoutHandler that fills by default with a given Tile and allows to change any Tile from that default selection. More...
class  SelectionTileLayoutHandlerReader
class  Tile
class  TileFamily
class  TileLayer
class  TileLayerStack
class  TileLayoutHandler
class  TileLayoutHandlerReader
class  TileReader
class  RegularWorldDrawingPolicy
class  WorldDrawingPolicy
class  BaseWidget
class  DialogBoxWidget
class  GameWidget
class  GameWorldGuiManager
class  GameWorldWidget
class  MapRootWidget
class  GameInput
 Represents a game input action of the player. More...
class  GameInputEntry
class  GameInputManager
class  GameInputReader
class  KeyboardGameInputEntry
class  MouseGameInputEntry
class  GridMenu
class  GuiEvent
class  GuiManager
 Common implementation of root widget manager. More...
class  HorizontalLayout
struct  IEventHandler
 An object able to treat a GuiEvent. More...
class  IGuiManager
struct  IWidget
 Base element of the graphical user interface. More...
class  Label
class  LayoutBox
class  Menu
class  MenuItem
class  MultiLabelWidget
class  Padding
class  PartialLayoutManager
class  PictureBox
class  TextBoxWidget
class  TextureManager
class  VerticalLayout
class  WidgetBackground
class  WidgetBorder
struct  ICamera
 Source area for a rendering entity. More...
struct  IDrawable
struct  IDrawingContext
 A context to render graphical objects. Possesses a set of Camera associated to each CameraMode. More...
struct  ISpatial
 Represents objects that evolve in the plan. More...
class  ProgressiveCameraController
class  RectReader
class  RectWriter
class  SpatialInfo
class  Texture
 Base graphical element. Overlay of SFML Sprite. More...
class  TextureReader
class  ConfigurationReader
class  ContentLoadingFailException
class  DatabaseException
class  Exception
class  InvalidMethodCallException
class  EmptyEventArgs
class  ConstChangeEventArgs
class  ChangeEventArgs
class  Event
class  FileChecker
class  Md5
struct  IComparator
class  BaseReaderConstVisitor
class  BaseReaderVisitor
class  BaseWriterConstVisitor
class  BaseWriterVisitor
struct  IReader
struct  IReaderConstVisitor
struct  IReaderVisitor
struct  IWriter
struct  IWriterConstVisitor
struct  IWriterVisitor
class  CountLoggerMode
class  DatabaseLogger
class  DebugLogger
class  Logger
class  LoggerMode
class  TimeLoggerMode
class  XmlHelper
class  XmlReader
class  XmlReaderCollection
class  XmlReaderVisitor
class  XmlTree
class  XmlWriter
class  LessComparator
class  MathHelper
class  ClientSocket
struct  IPacket
struct  IPacketHandler
struct  ISocket
class  NetworkHandler
class  Packet
class  PacketHandler
class  ServerSocket
class  Socket
class  Path
 Hanles string paths. More...
class  RandomHelper
class  StringFilter
class  StringHelper
class  Thread
class  DateTime
class  DateTimeHelper
class  Time
class  Timer
class  UpdateableTimer
class  Type
struct  sMd5CTX

Typedefs

typedef struct yap::ChanManager CMType
typedef BufferType(ChatCommand::* funcloc )(UInt32 *channb, BufferType *b, ChatManager *cm, ChatDisplayer *cd)
typedef collection::Array
< CMType * > 
ChansType
typedef std::pair< CMType
*, String
ChanOutputType
typedef collection::Array
< ChanOutputType
ChanBufType
typedef collection::Array< StringBufferType
typedef collection::Array< Int16ChanType
typedef std::pair< std::pair
< bool, UInt32 >, std::pair
< UInt32, BufferType > > 
DisplayType
typedef struct yap::Response ResponseType
typedef DisplayType(ChatCommand::* func )(BufferType b)
typedef collection::Array
< ChatDisplayer * > 
ChatDisplayerType
typedef struct yap::ChatManager ChatManagerType
typedef String ScreenType
typedef sf::Keyboard::Key Key
typedef sf::Mouse::Button MouseButton
typedef sf::Event::EventType GuiEventType
 SFML Event.
typedef String CameraMode
 Mode name associated to a Camera.
typedef sf::Vector2f Vector2
typedef sf::Vector3f Vector3
typedef sf::IntRect IntRect
typedef sf::FloatRect FloatRect
typedef sf::Rect< uintUIntRect
typedef signed char Int8
typedef unsigned char UInt8
typedef UInt8 uchar
typedef signed short Int16
typedef unsigned short UInt16
typedef signed int Int32
typedef unsigned int UInt32
typedef UInt32 uint
typedef signed long long Int64
typedef unsigned long long UInt64
typedef std::shared_ptr
< XmlReader
XmlReaderPtrType
typedef std::shared_ptr< XmlTreeXmlTreePtrType
typedef std::istream IStream
typedef std::ostream OStream
typedef std::ifstream IFStream
typedef std::ofstream OFStream
typedef std::shared_ptr< PacketPacketPtrType
typedef std::string String
typedef sf::Mutex Mutex
typedef sf::Lock Lock

Enumerations

enum  BattlePhaseState {
  BeginBattle, BeginTurn, Switch, TrainerSwitch,
  Selection, Action, EndTurn, Run,
  EndBattle
}
enum  MapEventActionType { Enter, In, Leave }

Functions

Vector2 Vector2FromVector2u (const sf::Vector2u &vector2u)
Path operator+ (const Path &left, const Path &right)
 Appends right to left.
Path operator+ (const Path &left, const String &right)
 Appends right to left.
static String GetStringFromGender (const Gender &gender)
 statics method
std::pair< std::pair< bool,
UInt32 >, std::pair< UInt32,
BufferType > > 
MyPair (bool b, UInt32 fct, UInt32 chan, BufferType bt)
DisplayType ArgMiss ()
DisplayType TooMuchArg ()
DisplayType TestArg (BufferType b, UInt32 nbarg)
void InitTab (bool **tab, size_t size, bool value)
bool CheckBoolTab (String str)
bool * StrToBoolTab (String str)
static String GetStringFromExperienceType (const ExperienceType &experienceType)
static String GetStringFromGender (const Gender &gender)
void MD5Init (sMd5CTX *)
void MD5Update (sMd5CTX *, const uchar *, Int32)
void MD5Final (uchar[16], sMd5CTX *)
static void MD5Transform (Int64[4], const uchar[64])
static void Encode (uchar *, const Int64 *, Int32)
static void Decode (Int64 *, const uchar *, Int32)
static void MD5Memcpy (uchar *, uchar *, Int32)
static void MD5Memset (uchar *, Int32, Int32)

Variables

enum YAPOG_LIB Direction
enum YAPOG_LIB NorthEast = 1
enum YAPOG_LIB East = 2
enum YAPOG_LIB SouthEast = 3
enum YAPOG_LIB South = 4
enum YAPOG_LIB SouthWest = 5
enum YAPOG_LIB West = 6
enum YAPOG_LIB NorthWest
static const Vector2 VECTOR2_ZERO = Vector2 (0.0f, 0.0f)
static const Vector2 DEFAULT_POSITION = Vector2 (0.0f, 0.0f)
static const Vector2 DEFAULT_SIZE = Vector2 (1.0f, 1.0f)
static const Vector3 VECTOR3_ZERO = Vector3 (0.0f, 0.0f, 0.0f)
static const Vector3 VECTOR3_ONE = Vector3 (1.0f, 1.0f, 1.0f)
enum YAPOG_LIB PacketType
enum YAPOG_LIB ClientRequestLogin
enum YAPOG_LIB ClientRequestRegistration
enum YAPOG_LIB ClientInfoDeconnection
enum YAPOG_LIB ClientRequestStartInfo
enum YAPOG_LIB ClientInfoApplyForce
enum YAPOG_LIB ClientInfoGameInput
enum YAPOG_LIB ClientInfoGameMessage
enum YAPOG_LIB ServerInfoLoginValidation
enum YAPOG_LIB ServerInfoRegistrationValidation
enum YAPOG_LIB ServerInfoLoginError
enum YAPOG_LIB ServerInfoRegistrationError
enum YAPOG_LIB ServerInfoPrimaryData
enum YAPOG_LIB ServerInfoChangeMap
enum YAPOG_LIB ServerInfoSetUserPlayer
enum YAPOG_LIB ServerInfoUpdateObjectState
enum YAPOG_LIB ServerInfoObjectMoveInfo
enum YAPOG_LIB ServerInfoAddObject
enum YAPOG_LIB ServerInfoRemoveObject
enum YAPOG_LIB ServerInfoGameMessage
enum YAPOG_LIB ServerInfoTriggerBattle
enum YAPOG_LIB ServerInfoPokemonTeam
enum YAPOG_LIB ServerInfoChangeMoney
const int BATTLE_TRIGGERING_RANDOM_RANGE = 2550
const int BATTLE_TRIGGERING_RANDOM_DRANGE = 400
static uchar PADDING [64]

Detailed Description

Todo:
Remove when integrating CollidableArea.

Typedef Documentation

Definition at line 16 of file ChatHeader.hpp.

Mode name associated to a Camera.

Definition at line 15 of file IDrawingContext.hpp.

typedef std::pair<CMType*, String> yap::ChanOutputType

Definition at line 18 of file ChatDisplayer.hpp.

Definition at line 17 of file ChatDisplayer.hpp.

Definition at line 19 of file ChatHeader.hpp.

typedef struct yap::ChanManager yap::CMType
typedef std::pair< std::pair<bool, UInt32>, std::pair<UInt32, BufferType> > yap::DisplayType

Definition at line 23 of file ChatHeader.hpp.

typedef sf::FloatRect yap::FloatRect

Definition at line 16 of file Vector2.hpp.

typedef DisplayType(ChatCommand::* yap::func)(BufferType b)

Definition at line 43 of file ChatHeader.hpp.

typedef BufferType(ChatCommand::* yap::funcloc)(UInt32 *channb, BufferType *b, ChatManager *cm, ChatDisplayer *cd)

Definition at line 21 of file ChatCommand.hpp.

typedef sf::Event::EventType yap::GuiEventType

SFML Event.

Definition at line 11 of file GuiEvent.hpp.

typedef std::ifstream yap::IFStream

Definition at line 12 of file IOStream.hpp.

typedef signed short yap::Int16

Definition at line 10 of file IntTypes.hpp.

typedef signed int yap::Int32

Definition at line 13 of file IntTypes.hpp.

typedef signed long long yap::Int64

Definition at line 21 of file IntTypes.hpp.

typedef signed char yap::Int8

Definition at line 6 of file IntTypes.hpp.

typedef sf::IntRect yap::IntRect

Definition at line 15 of file Vector2.hpp.

typedef std::istream yap::IStream

Definition at line 9 of file IOStream.hpp.

typedef sf::Keyboard::Key yap::Key

Definition at line 11 of file KeyboardGameInputEntry.hpp.

typedef sf::Lock yap::Lock

Definition at line 17 of file Thread.hpp.

typedef sf::Mouse::Button yap::MouseButton

Definition at line 11 of file MouseGameInputEntry.hpp.

typedef sf::Mutex yap::Mutex

Definition at line 16 of file Thread.hpp.

typedef std::ofstream yap::OFStream

Definition at line 13 of file IOStream.hpp.

typedef std::ostream yap::OStream

Definition at line 10 of file IOStream.hpp.

typedef std::shared_ptr<Packet> yap::PacketPtrType

Definition at line 13 of file NetworkHandler.hpp.

Definition at line 11 of file IGameScreen.hpp.

typedef std::string yap::String

Definition at line 8 of file String.hpp.

typedef UInt8 yap::uchar

Definition at line 8 of file IntTypes.hpp.

typedef UInt32 yap::uint

Definition at line 15 of file IntTypes.hpp.

typedef unsigned short yap::UInt16

Definition at line 11 of file IntTypes.hpp.

typedef unsigned int yap::UInt32

Definition at line 14 of file IntTypes.hpp.

typedef unsigned long long yap::UInt64

Definition at line 22 of file IntTypes.hpp.

typedef unsigned char yap::UInt8

Definition at line 7 of file IntTypes.hpp.

typedef sf::Rect<uint> yap::UIntRect

Definition at line 17 of file Vector2.hpp.

typedef sf::Vector2f yap::Vector2

Definition at line 12 of file Vector2.hpp.

typedef sf::Vector3f yap::Vector3

Definition at line 13 of file Vector2.hpp.

typedef std::shared_ptr<XmlReader> yap::XmlReaderPtrType

Definition at line 14 of file XmlReader.hpp.

typedef std::shared_ptr<XmlTree> yap::XmlTreePtrType

Definition at line 15 of file XmlTree.hpp.


Enumeration Type Documentation

Enumerator:
BeginBattle 
BeginTurn 
Switch 
TrainerSwitch 
Selection 
Action 
EndTurn 
Run 
EndBattle 

Definition at line 8 of file BattlePhaseState.hpp.

Enumerator:
Enter 
In 
Leave 

Definition at line 9 of file MapEventActionType.hpp.


Function Documentation

DisplayType yap::ArgMiss ( )

Definition at line 49 of file ChatCommand.cpp.

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bool yap::CheckBoolTab ( String  str)

Definition at line 6 of file ChatManager.cpp.

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static void yap::Decode ( Int64 *  output,
const uchar *  input,
Int32  len 
)
static

Definition at line 352 of file Md5.cpp.

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static void yap::Encode ( uchar *  output,
const Int64 *  input,
Int32  len 
)
static

Definition at line 336 of file Md5.cpp.

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static String yap::GetStringFromExperienceType ( const ExperienceType &  experienceType)
static

Definition at line 466 of file Pokemon.cpp.

static String yap::GetStringFromGender ( const Gender &  gender)
static

statics method

Definition at line 22 of file PokemonFighter.cpp.

static String yap::GetStringFromGender ( const Gender &  gender)
static

Definition at line 488 of file Pokemon.cpp.

void yap::InitTab ( bool **  tab,
size_t  size,
bool  value 
)

Definition at line 6 of file ChatDisplayer.cpp.

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void yap::MD5Final ( uchar  digest[16],
sMd5CTX *  context 
)

Definition at line 215 of file Md5.cpp.

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void yap::MD5Init ( sMd5CTX *  context)

Definition at line 163 of file Md5.cpp.

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static void yap::MD5Memcpy ( uchar *  output,
uchar *  input,
Int32  len 
)
static

Definition at line 364 of file Md5.cpp.

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static void yap::MD5Memset ( uchar *  output,
Int32  value,
Int32  len 
)
static

Definition at line 375 of file Md5.cpp.

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static void yap::MD5Transform ( Int64  state[4],
const uchar  block[64] 
)
static

Definition at line 242 of file Md5.cpp.

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void yap::MD5Update ( sMd5CTX *  context,
const uchar *  input,
Int32  inputLen 
)

Definition at line 176 of file Md5.cpp.

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std::pair< std::pair<bool, UInt32>, std::pair<UInt32, BufferType> > yap::MyPair ( bool  b,
UInt32  fct,
UInt32  chan,
BufferType  bt 
)

Definition at line 39 of file ChatCommand.cpp.

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Path yap::operator+ ( const Path &  left,
const Path &  right 
)

Appends right to left.

Parameters:
leftPath from which to append right.
rightPath to append to left.

Definition at line 87 of file Path.cpp.

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Path yap::operator+ ( const Path &  left,
const String &  right 
)

Appends right to left.

Parameters:
leftPath from which to append right.
rightString to append to left.

Definition at line 92 of file Path.cpp.

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bool* yap::StrToBoolTab ( String  str)

Definition at line 16 of file ChatManager.cpp.

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DisplayType yap::TestArg ( BufferType  b,
UInt32  nbarg 
)

Definition at line 65 of file ChatCommand.cpp.

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DisplayType yap::TooMuchArg ( )

Definition at line 57 of file ChatCommand.cpp.

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Vector2 yap::Vector2FromVector2u ( const sf::Vector2u &  vector2u)

Definition at line 5 of file Vector2.cpp.

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Variable Documentation

const int yap::BATTLE_TRIGGERING_RANDOM_DRANGE = 400

Definition at line 82 of file TriggerBattleMapEventAction.cpp.

const int yap::BATTLE_TRIGGERING_RANDOM_RANGE = 2550

Definition at line 81 of file TriggerBattleMapEventAction.cpp.

enum YAPOG_LIB yap::ClientInfoApplyForce

Definition at line 9 of file PacketType.hpp.

enum YAPOG_LIB yap::ClientInfoDeconnection

Definition at line 9 of file PacketType.hpp.

enum YAPOG_LIB yap::ClientInfoGameInput

Definition at line 9 of file PacketType.hpp.

enum YAPOG_LIB yap::ClientInfoGameMessage

Definition at line 9 of file PacketType.hpp.

enum YAPOG_LIB yap::ClientRequestLogin

Definition at line 9 of file PacketType.hpp.

enum YAPOG_LIB yap::ClientRequestRegistration

Definition at line 9 of file PacketType.hpp.

enum YAPOG_LIB yap::ClientRequestStartInfo

Definition at line 9 of file PacketType.hpp.

const Vector2 yap::DEFAULT_POSITION = Vector2 (0.0f, 0.0f)
static

Definition at line 20 of file Vector2.hpp.

const Vector2 yap::DEFAULT_SIZE = Vector2 (1.0f, 1.0f)
static

Definition at line 21 of file Vector2.hpp.

enum YAPOG_LIB yap::Direction

Definition at line 9 of file Direction.hpp.

enum YAPOG_LIB yap::East = 2

Definition at line 13 of file Direction.hpp.

enum YAPOG_LIB yap::NorthEast = 1

Definition at line 12 of file Direction.hpp.

enum YAPOG_LIB yap::NorthWest
Initial value:
7
}

Definition at line 18 of file Direction.hpp.

enum YAPOG_LIB yap::PacketType

Definition at line 9 of file PacketType.hpp.

uchar yap::PADDING[64]
static
Initial value:
{
0x80, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
}

Definition at line 114 of file Md5.cpp.

enum YAPOG_LIB yap::ServerInfoAddObject

Definition at line 9 of file PacketType.hpp.

enum YAPOG_LIB yap::ServerInfoChangeMap

Definition at line 9 of file PacketType.hpp.

enum YAPOG_LIB yap::ServerInfoChangeMoney

Definition at line 9 of file PacketType.hpp.

enum YAPOG_LIB yap::ServerInfoGameMessage

Definition at line 9 of file PacketType.hpp.

enum YAPOG_LIB yap::ServerInfoLoginError

Definition at line 9 of file PacketType.hpp.

enum YAPOG_LIB yap::ServerInfoLoginValidation

Definition at line 9 of file PacketType.hpp.

enum YAPOG_LIB yap::ServerInfoObjectMoveInfo

Definition at line 9 of file PacketType.hpp.

enum YAPOG_LIB yap::ServerInfoPokemonTeam

Definition at line 9 of file PacketType.hpp.

enum YAPOG_LIB yap::ServerInfoPrimaryData

Definition at line 9 of file PacketType.hpp.

enum YAPOG_LIB yap::ServerInfoRegistrationError

Definition at line 9 of file PacketType.hpp.

enum YAPOG_LIB yap::ServerInfoRegistrationValidation

Definition at line 9 of file PacketType.hpp.

enum YAPOG_LIB yap::ServerInfoRemoveObject

Definition at line 9 of file PacketType.hpp.

enum YAPOG_LIB yap::ServerInfoSetUserPlayer

Definition at line 9 of file PacketType.hpp.

enum YAPOG_LIB yap::ServerInfoTriggerBattle

Definition at line 9 of file PacketType.hpp.

enum YAPOG_LIB yap::ServerInfoUpdateObjectState

Definition at line 9 of file PacketType.hpp.

enum YAPOG_LIB yap::South = 4

Definition at line 15 of file Direction.hpp.

enum YAPOG_LIB yap::SouthEast = 3

Definition at line 14 of file Direction.hpp.

enum YAPOG_LIB yap::SouthWest = 5

Definition at line 16 of file Direction.hpp.

const Vector2 yap::VECTOR2_ZERO = Vector2 (0.0f, 0.0f)
static

Definition at line 19 of file Vector2.hpp.

const Vector3 yap::VECTOR3_ONE = Vector3 (1.0f, 1.0f, 1.0f)
static

Definition at line 24 of file Vector2.hpp.

const Vector3 yap::VECTOR3_ZERO = Vector3 (0.0f, 0.0f, 0.0f)
static

Definition at line 23 of file Vector2.hpp.

enum YAPOG_LIB yap::West = 6

Definition at line 17 of file Direction.hpp.