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YAPOG
0.0.1
Yet Another Pokemon Online Game
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#include <MouseGameInputEntry.hpp>
Public Member Functions | |
| MouseGameInputEntry (MouseButton button) | |
| virtual | ~MouseGameInputEntry () |
| virtual void | Update (const GuiEvent &guiEvent) |
Public Member Functions inherited from yap::GameInputEntry | |
| GameInputEntry () | |
| virtual | ~GameInputEntry () |
| bool | IsActive () const |
| bool | IsActivated () const |
| bool | IsDeactivated () const |
| bool | IsActive (const GuiEvent &guiEvent) const |
| bool | IsActivated (const GuiEvent &guiEvent) const |
| bool | IsDeactivated (const GuiEvent &guiEvent) const |
| void | BeginUpdate () |
| void | EndUpdate () |
Private Member Functions | |
| DISALLOW_COPY (MouseGameInputEntry) | |
| virtual bool | GuiEventIsCompatible (const GuiEvent &guiEvent) const |
| Checks that the event parameters (key, mouse button...) correpond to this game input entry. | |
Private Attributes | |
| MouseButton | button_ |
Additional Inherited Members | |
Protected Member Functions inherited from yap::GameInputEntry | |
| void | Activate (bool isActive) |
Definition at line 13 of file MouseGameInputEntry.hpp.
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explicit |
Definition at line 5 of file MouseGameInputEntry.cpp.
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virtual |
Definition at line 11 of file MouseGameInputEntry.cpp.
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private |
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privatevirtual |
Checks that the event parameters (key, mouse button...) correpond to this game input entry.
Implements yap::GameInputEntry.
Definition at line 42 of file MouseGameInputEntry.cpp.
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virtual |
Implements yap::GameInputEntry.
Definition at line 15 of file MouseGameInputEntry.cpp.
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private |
Definition at line 28 of file MouseGameInputEntry.hpp.