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Yet Another Pokemon Online Game
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Vector2.hpp
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#ifndef YAPOG_VECTOR2_HPP
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# define YAPOG_VECTOR2_HPP
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# include <SFML/System/Vector2.hpp>
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# include <SFML/System/Vector3.hpp>
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# include <SFML/Graphics/Rect.hpp>
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# include "
YAPOG/System/IntTypes.hpp
"
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namespace
yap
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{
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typedef
sf::Vector2f
Vector2
;
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typedef
sf::Vector3f
Vector3
;
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typedef
sf::IntRect
IntRect
;
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typedef
sf::FloatRect
FloatRect
;
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typedef
sf::Rect<uint>
UIntRect
;
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static
const
Vector2
VECTOR2_ZERO
=
Vector2
(0.0f, 0.0f);
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static
const
Vector2
DEFAULT_POSITION
=
Vector2
(0.0f, 0.0f);
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static
const
Vector2
DEFAULT_SIZE
=
Vector2
(1.0f, 1.0f);
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static
const
Vector3
VECTOR3_ZERO
=
Vector3
(0.0f, 0.0f, 0.0f);
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static
const
Vector3
VECTOR3_ONE
=
Vector3
(1.0f, 1.0f, 1.0f);
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Vector2
Vector2FromVector2u
(
const
sf::Vector2u& vector2u);
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}
// namespace yap
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#endif // YAPOG_VECTOR2_HPP
YAPOG
include
YAPOG
Graphics
Vector2.hpp
Generated on Mon Sep 17 2012 22:24:24 for YAPOG by
1.8.1.1