YAPOG  0.0.1
Yet Another Pokemon Online Game
Vector2.hpp File Reference
#include <SFML/System/Vector2.hpp>
#include <SFML/System/Vector3.hpp>
#include <SFML/Graphics/Rect.hpp>
#include "YAPOG/System/IntTypes.hpp"
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Namespaces

namespace  yap

Typedefs

typedef sf::Vector2f yap::Vector2
typedef sf::Vector3f yap::Vector3
typedef sf::IntRect yap::IntRect
typedef sf::FloatRect yap::FloatRect
typedef sf::Rect< uint > yap::UIntRect

Functions

Vector2 yap::Vector2FromVector2u (const sf::Vector2u &vector2u)

Variables

static const Vector2 yap::VECTOR2_ZERO = Vector2 (0.0f, 0.0f)
static const Vector2 yap::DEFAULT_POSITION = Vector2 (0.0f, 0.0f)
static const Vector2 yap::DEFAULT_SIZE = Vector2 (1.0f, 1.0f)
static const Vector3 yap::VECTOR3_ZERO = Vector3 (0.0f, 0.0f, 0.0f)
static const Vector3 yap::VECTOR3_ONE = Vector3 (1.0f, 1.0f, 1.0f)