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YAPOG
0.0.1
Yet Another Pokemon Online Game
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#include <SFML/System/Vector2.hpp>#include <SFML/System/Vector3.hpp>#include <SFML/Graphics/Rect.hpp>#include "YAPOG/System/IntTypes.hpp"Go to the source code of this file.
Namespaces | |
| namespace | yap |
Typedefs | |
| typedef sf::Vector2f | yap::Vector2 |
| typedef sf::Vector3f | yap::Vector3 |
| typedef sf::IntRect | yap::IntRect |
| typedef sf::FloatRect | yap::FloatRect |
| typedef sf::Rect< uint > | yap::UIntRect |
Functions | |
| Vector2 | yap::Vector2FromVector2u (const sf::Vector2u &vector2u) |
Variables | |
| static const Vector2 | yap::VECTOR2_ZERO = Vector2 (0.0f, 0.0f) |
| static const Vector2 | yap::DEFAULT_POSITION = Vector2 (0.0f, 0.0f) |
| static const Vector2 | yap::DEFAULT_SIZE = Vector2 (1.0f, 1.0f) |
| static const Vector3 | yap::VECTOR3_ZERO = Vector3 (0.0f, 0.0f, 0.0f) |
| static const Vector3 | yap::VECTOR3_ONE = Vector3 (1.0f, 1.0f, 1.0f) |