YAPOG  0.0.1
Yet Another Pokemon Online Game
yap::Sprite Class Reference

A simple static ISprite that holds a Texture. More...

#include <Sprite.hpp>

Inheritance diagram for yap::Sprite:
Collaboration diagram for yap::Sprite:

List of all members.

Public Member Functions

 Sprite ()
 Sprite (Texture *texture)
 Sprite (const String &textureName)
 Sprite (const String &textureName, const sf::IntRect &textureRect)
virtual ~Sprite ()
void SetTexture (Texture *texture)
ICloneable members.
virtual SpriteClone () const
- Public Member Functions inherited from yap::BaseSprite
 BaseSprite ()
virtual ~BaseSprite ()
virtual const Vector2GetPosition () const
 Gets the coordinates in pixels of the origin of this ISpatial from the global origin.
virtual const Vector2GetSize () const
 Gets the size in pixels of this ISpatial.
virtual const Vector2GetTopLeft () const
virtual const Vector2GetBottomRight () const
virtual const Vector2GetCenter () const
virtual const FloatRectGetRectangle () const
virtual void Move (const Vector2 &offset)
virtual void Scale (const Vector2 &factor)
virtual void SetPosition (const Vector2 &position)
virtual void SetSize (const Vector2 &size)
virtual void Draw (IDrawingContext &context)
virtual bool IsVisible () const
virtual void Show (bool isVisible)
virtual void ChangeColor (const sf::Color &color)
virtual void Update (const Time &dt)
 Makes the object evolve for one frame of the game.
- Public Member Functions inherited from yap::ISprite
virtual ~ISprite ()
- Public Member Functions inherited from yap::ISpatial
virtual ~ISpatial ()
- Public Member Functions inherited from yap::IDrawable
virtual ~IDrawable ()
- Public Member Functions inherited from yap::IUpdateable
virtual ~IUpdateable ()
- Public Member Functions inherited from yap::ILoadable
virtual ~ILoadable ()
- Public Member Functions inherited from yap::ICloneable
virtual ~ICloneable ()

Protected Member Functions

 Sprite (const Sprite &copy)
- Protected Member Functions inherited from yap::BaseSprite
 BaseSprite (const BaseSprite &copy)

Private Member Functions

 DISALLOW_ASSIGN (Sprite)
virtual void HandleMove (const Vector2 &offset)
virtual void HandleScale (const Vector2 &factor)
virtual void HandleDraw (IDrawingContext &context)
virtual void HandleShow (bool isVisible)
virtual void HandleChangeColor (const sf::Color &color)
virtual void HandleUpdate (const Time &dt)
Vector2 HandleGetSize () const

Private Attributes

Texturetexture_

Detailed Description

A simple static ISprite that holds a Texture.

Definition at line 11 of file Sprite.hpp.


Constructor & Destructor Documentation

yap::Sprite::Sprite ( )

Definition at line 5 of file Sprite.cpp.

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yap::Sprite::Sprite ( Texture texture)
explicit

Definition at line 11 of file Sprite.cpp.

yap::Sprite::Sprite ( const String textureName)
explicit

Definition at line 17 of file Sprite.cpp.

yap::Sprite::Sprite ( const String textureName,
const sf::IntRect &  textureRect 
)

Definition at line 23 of file Sprite.cpp.

yap::Sprite::~Sprite ( )
virtual

Definition at line 29 of file Sprite.cpp.

yap::Sprite::Sprite ( const Sprite copy)
protected

Definition at line 45 of file Sprite.cpp.


Member Function Documentation

Sprite * yap::Sprite::Clone ( ) const
virtual

Reimplemented from yap::ISprite.

Definition at line 40 of file Sprite.cpp.

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yap::Sprite::DISALLOW_ASSIGN ( Sprite  )
private
void yap::Sprite::HandleChangeColor ( const sf::Color &  color)
privatevirtual

Implements yap::BaseSprite.

Definition at line 75 of file Sprite.cpp.

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void yap::Sprite::HandleDraw ( IDrawingContext context)
privatevirtual

Implements yap::BaseSprite.

Definition at line 66 of file Sprite.cpp.

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Vector2 yap::Sprite::HandleGetSize ( ) const
privatevirtual

Reimplemented from yap::BaseSprite.

Definition at line 51 of file Sprite.cpp.

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void yap::Sprite::HandleMove ( const Vector2 offset)
privatevirtual

Implements yap::BaseSprite.

Definition at line 56 of file Sprite.cpp.

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void yap::Sprite::HandleScale ( const Vector2 factor)
privatevirtual

Implements yap::BaseSprite.

Definition at line 61 of file Sprite.cpp.

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void yap::Sprite::HandleShow ( bool  isVisible)
privatevirtual

Implements yap::BaseSprite.

Definition at line 71 of file Sprite.cpp.

void yap::Sprite::HandleUpdate ( const Time dt)
privatevirtual

Implements yap::BaseSprite.

Definition at line 80 of file Sprite.cpp.

void yap::Sprite::SetTexture ( Texture texture)

Definition at line 35 of file Sprite.cpp.

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Member Data Documentation

Texture* yap::Sprite::texture_
private

Definition at line 50 of file Sprite.hpp.


The documentation for this class was generated from the following files: