YAPOG  0.0.1
Yet Another Pokemon Online Game
yap::Sprite Member List

This is the complete list of members for yap::Sprite, including all inherited members.

BaseSprite()yap::BaseSprite
BaseSprite(const BaseSprite &copy)yap::BaseSpriteprotected
ChangeColor(const sf::Color &color)yap::BaseSpritevirtual
Clone() const yap::Spritevirtual
DISALLOW_ASSIGN(Sprite)yap::Spriteprivate
Draw(IDrawingContext &context)yap::BaseSpritevirtual
GetBottomRight() const yap::BaseSpritevirtual
GetCenter() const yap::BaseSpritevirtual
GetPosition() const yap::BaseSpritevirtual
GetRectangle() const yap::BaseSpritevirtual
GetSize() const yap::BaseSpritevirtual
GetTopLeft() const yap::BaseSpritevirtual
HandleChangeColor(const sf::Color &color)yap::Spriteprivatevirtual
HandleDraw(IDrawingContext &context)yap::Spriteprivatevirtual
HandleGetSize() const yap::Spriteprivatevirtual
HandleMove(const Vector2 &offset)yap::Spriteprivatevirtual
HandleScale(const Vector2 &factor)yap::Spriteprivatevirtual
HandleShow(bool isVisible)yap::Spriteprivatevirtual
HandleUpdate(const Time &dt)yap::Spriteprivatevirtual
IsVisible() const yap::BaseSpritevirtual
Move(const Vector2 &offset)yap::BaseSpritevirtual
Scale(const Vector2 &factor)yap::BaseSpritevirtual
SetPosition(const Vector2 &position)yap::BaseSpritevirtual
SetSize(const Vector2 &size)yap::BaseSpritevirtual
SetTexture(Texture *texture)yap::Sprite
Show(bool isVisible)yap::BaseSpritevirtual
Sprite()yap::Sprite
Sprite(Texture *texture)yap::Spriteexplicit
Sprite(const String &textureName)yap::Spriteexplicit
Sprite(const String &textureName, const sf::IntRect &textureRect)yap::Sprite
Sprite(const Sprite &copy)yap::Spriteprotected
texture_yap::Spriteprivate
Update(const Time &dt)yap::BaseSpritevirtual
~BaseSprite()yap::BaseSpritevirtual
~ICloneable()yap::ICloneableinlinevirtual
~IDrawable()yap::IDrawableinlinevirtual
~ILoadable()yap::ILoadableinlinevirtual
~ISpatial()yap::ISpatialinlinevirtual
~ISprite()yap::ISpriteinlinevirtual
~IUpdateable()yap::IUpdateableinlinevirtual
~Sprite()yap::Spritevirtual