#include <GameInputManager.hpp>
List of all members.
Detailed Description
Definition at line 10 of file GameInputManager.hpp.
Constructor & Destructor Documentation
| yap::GameInputManager::GameInputManager |
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private |
| yap::GameInputManager::~GameInputManager |
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private |
Member Function Documentation
| void yap::GameInputManager::AddGameInput |
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GameInput * |
gameInput | ) |
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| void yap::GameInputManager::BeginUpdate |
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| void yap::GameInputManager::EndUpdate |
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| bool yap::GameInputManager::GameInputIsActivated |
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GameInputType |
gameInputType, |
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const GuiEvent & |
guiEvent |
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) |
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| bool yap::GameInputManager::GameInputIsActive |
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GameInputType |
gameInputType, |
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const GuiEvent & |
guiEvent |
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| bool yap::GameInputManager::GameInputIsDeactivated |
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GameInputType |
gameInputType, |
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const GuiEvent & |
guiEvent |
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) |
| const |
| void yap::GameInputManager::RemoveGameInput |
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GameInput * |
gameInput | ) |
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| void yap::GameInputManager::Update |
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const GuiEvent & |
guiEvent | ) |
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Member Data Documentation
The documentation for this class was generated from the following files: