Represents a game input action of the player.
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#include <GameInput.hpp>
List of all members.
Detailed Description
Represents a game input action of the player.
Definition at line 12 of file GameInput.hpp.
Constructor & Destructor Documentation
| yap::GameInput::GameInput |
( |
GameInputType |
type, |
|
|
GameInputEntry * |
entry |
|
) |
| |
| yap::GameInput::~GameInput |
( |
| ) |
|
Member Function Documentation
| void yap::GameInput::BeginUpdate |
( |
| ) |
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| void yap::GameInput::EndUpdate |
( |
| ) |
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| GameInputType yap::GameInput::GetType |
( |
| ) |
const |
| bool yap::GameInput::IsActivated |
( |
| ) |
const |
| bool yap::GameInput::IsActivated |
( |
const GuiEvent & |
guiEvent | ) |
const |
| bool yap::GameInput::IsActive |
( |
| ) |
const |
| bool yap::GameInput::IsActive |
( |
const GuiEvent & |
guiEvent | ) |
const |
| bool yap::GameInput::IsDeactivated |
( |
| ) |
const |
| bool yap::GameInput::IsDeactivated |
( |
const GuiEvent & |
guiEvent | ) |
const |
| void yap::GameInput::Update |
( |
const GuiEvent & |
guiEvent | ) |
|
Member Data Documentation
| GameInputType yap::GameInput::type_ |
|
private |
The documentation for this class was generated from the following files:
- G:/YAPOG/YAPOG/YAPOG/include/YAPOG/Graphics/Gui/GameInput/GameInput.hpp
- G:/YAPOG/YAPOG/YAPOG/src/YAPOG/Graphics/Gui/GameInput/GameInput.cpp