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YAPOG
0.0.1
Yet Another Pokemon Online Game
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An object able to treat a GuiEvent. More...
#include <IEventHandler.hpp>
Public Member Functions | |
| virtual | ~IEventHandler () |
| virtual bool | OnEvent (const GuiEvent &guiEvent)=0 |
| Treats an event. Transferts the event before treating it. | |
| virtual bool | OnPriorityEvent (const GuiEvent &guiEvent)=0 |
| Treats an event. Treats the event before transfering it. | |
An object able to treat a GuiEvent.
Definition at line 10 of file IEventHandler.hpp.
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inlinevirtual |
Definition at line 12 of file IEventHandler.hpp.
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pure virtual |
Treats an event. Transferts the event before treating it.
| guiEvent | The event to treat. |
Implemented in yap::BaseWidget, yap::GameScreen, and yap::GameScreenManager.
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pure virtual |
Treats an event. Treats the event before transfering it.
| guiEvent | The event to treat. |
Implemented in yap::BaseWidget, yap::GameScreen, and yap::GameScreenManager.