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YAPOG
0.0.1
Yet Another Pokemon Online Game
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#include <MapEventQueue.hpp>
Public Member Functions | |
| MapEventQueue () | |
| void | AddEvent (MapEventContext *event) |
| MapEventContext & | GetEvent () |
| bool | IsEmpty () const |
Private Member Functions | |
| DISALLOW_COPY (MapEventQueue) | |
Private Attributes | |
| collection::Queue < MapEventContext * > | events_ |
Definition at line 11 of file MapEventQueue.hpp.
| yap::MapEventQueue::MapEventQueue | ( | ) |
Definition at line 5 of file MapEventQueue.cpp.
| void yap::MapEventQueue::AddEvent | ( | MapEventContext * | event | ) |
Definition at line 10 of file MapEventQueue.cpp.
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private |
| MapEventContext & yap::MapEventQueue::GetEvent | ( | ) |
Definition at line 15 of file MapEventQueue.cpp.
| bool yap::MapEventQueue::IsEmpty | ( | ) | const |
Definition at line 22 of file MapEventQueue.cpp.
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private |
Definition at line 26 of file MapEventQueue.hpp.