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YAPOG
0.0.1
Yet Another Pokemon Online Game
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#include <TrainerBattle.hpp>
Public Member Functions | |
| TrainerBattle () | |
| virtual void | DisplayBeginMessage () |
Public Member Functions inherited from yap::Battle | |
| Battle () | |
| void | Init () |
| void | DisplayMoves () |
| void | DisplayTeam () |
| virtual IBattleEntity & | GetPlayerTeam ()=0 |
| Getters. | |
| virtual IBattleEntity & | GetOpponent ()=0 |
| virtual void | Update (const Time &dt) |
| Makes the object evolve for one frame of the game. | |
Public Member Functions inherited from yap::IUpdateable | |
| virtual | ~IUpdateable () |
Additional Inherited Members | |
Protected Member Functions inherited from yap::Battle | |
| virtual void | HandleUpdate (const Time &dt) |
| virtual void | HandleInit () |
| void | AddPhase (const BattlePhaseState &battlePhaseState, BattlePhase *battlePhase) |
Definition at line 11 of file TrainerBattle.hpp.
| yap::TrainerBattle::TrainerBattle | ( | ) |
Definition at line 5 of file TrainerBattle.cpp.
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virtual |
Definition at line 10 of file TrainerBattle.cpp.