![]() |
YAPOG
0.0.1
Yet Another Pokemon Online Game
|
#include <KeyboardGameInputEntry.hpp>
Public Member Functions | |
| KeyboardGameInputEntry (Key key) | |
| virtual | ~KeyboardGameInputEntry () |
| virtual void | Update (const GuiEvent &guiEvent) |
Public Member Functions inherited from yap::GameInputEntry | |
| GameInputEntry () | |
| virtual | ~GameInputEntry () |
| bool | IsActive () const |
| bool | IsActivated () const |
| bool | IsDeactivated () const |
| bool | IsActive (const GuiEvent &guiEvent) const |
| bool | IsActivated (const GuiEvent &guiEvent) const |
| bool | IsDeactivated (const GuiEvent &guiEvent) const |
| void | BeginUpdate () |
| void | EndUpdate () |
Private Member Functions | |
| DISALLOW_COPY (KeyboardGameInputEntry) | |
| virtual bool | GuiEventIsCompatible (const GuiEvent &guiEvent) const |
| Checks that the event parameters (key, mouse button...) correpond to this game input entry. | |
Private Attributes | |
| Key | key_ |
Additional Inherited Members | |
Protected Member Functions inherited from yap::GameInputEntry | |
| void | Activate (bool isActive) |
Definition at line 13 of file KeyboardGameInputEntry.hpp.
|
explicit |
Definition at line 5 of file KeyboardGameInputEntry.cpp.
|
virtual |
Definition at line 11 of file KeyboardGameInputEntry.cpp.
|
private |
|
privatevirtual |
Checks that the event parameters (key, mouse button...) correpond to this game input entry.
Implements yap::GameInputEntry.
Definition at line 42 of file KeyboardGameInputEntry.cpp.
|
virtual |
Implements yap::GameInputEntry.
Definition at line 15 of file KeyboardGameInputEntry.cpp.
|
private |
Definition at line 28 of file KeyboardGameInputEntry.hpp.