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YAPOG
0.0.1
Yet Another Pokemon Online Game
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#include <World.hpp>
Public Member Functions | |
| World () | |
| virtual | ~World () |
| void | LoadMap (const yap::ID &id) |
| TMP. | |
| void | LoadMaps () |
| Map & | GetMap (const yap::ID &worldID) |
IPacketHandler members. | |
| virtual bool | HandlePacket (yap::IPacket &packet) |
| virtual bool | SendPacket (yap::IPacket &packet) |
| virtual void | AddRelay (yap::IPacketHandler *relay) |
| virtual void | RemoveRelay (yap::IPacketHandler *relay) |
| virtual void | SetParent (yap::IPacketHandler *parent) |
Public Member Functions inherited from yap::World | |
| virtual void | Update (const Time &dt) |
| Makes the object evolve for one frame of the game. | |
Public Member Functions inherited from yap::IUpdateable | |
| virtual | ~IUpdateable () |
Public Member Functions inherited from yap::IPacketHandler | |
| virtual | ~IPacketHandler () |
Private Member Functions | |
| DISALLOW_COPY (World) | |
| void | AddMap (Map *map) |
| void | RemoveMap (const yap::ID &worldID) |
| virtual void | HandleUpdate (const yap::Time &dt) |
Private Attributes | |
| yap::collection::Map< yap::ID, Map * > | maps_ |
| yap::PacketHandler | packetHandler_ |
| yse::World::World | ( | ) |
Reimplemented from yap::World.
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virtual |
Reimplemented from yap::World.
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private |
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virtual |
Implements yap::IPacketHandler.
Definition at line 66 of file World.cpp.
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private |
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virtual |
Implements yap::IPacketHandler.
Definition at line 50 of file World.cpp.
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privatevirtual |
Reimplemented from yap::World.
| void yse::World::LoadMap | ( | const yap::ID & | id | ) |
| void yse::World::LoadMaps | ( | ) |
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private |
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virtual |
Implements yap::IPacketHandler.
Definition at line 71 of file World.cpp.
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virtual |
Implements yap::IPacketHandler.
Definition at line 55 of file World.cpp.
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virtual |
Implements yap::IPacketHandler.
Definition at line 76 of file World.cpp.
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private |
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private |