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YAPOG
0.0.1
Yet Another Pokemon Online Game
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#include <BeginTurnPhase.hpp>
Public Member Functions | |
| BeginTurnPhase (Battle &battle) | |
| virtual | ~BeginTurnPhase () |
BattlePhase members. | |
| virtual void | HandleStart (yap::PhaseArgs *args) |
| virtual void | HandleUpdate (const yap::Time &dt) |
| virtual void | HandleEnd () |
IDrawable members. | |
| virtual void | Draw (yap::IDrawingContext &context) |
| virtual bool | IsVisible () const |
| virtual void | Show (bool isVisible) |
| virtual void | ChangeColor (const sf::Color &color) |
Public Member Functions inherited from yap::BeginTurnPhase | |
| BeginTurnPhase (Battle &battle) | |
Public Member Functions inherited from yap::BattlePhase | |
| BattlePhase (Battle &battle, const BattlePhaseState &battlePhaseState) | |
| const BattlePhaseState & | GetNext () const |
| Getters. | |
| void | Start (PhaseArgs *args) |
| void | End () |
| void | SwitchPhase (BattlePhaseState nextPhase) |
| void | SwitchPhase (BattlePhaseState nextPhase, PhaseArgs *args) |
| PhaseArgs * | GetPhaseArgs () |
| void | SetPreviousPhase (const BattlePhaseState &value) |
| virtual void | Update (const Time &dt) |
| Makes the object evolve for one frame of the game. | |
| virtual void | Visit (const ActionPhaseArgs &visitable) |
Public Member Functions inherited from yap::IUpdateable | |
| virtual | ~IUpdateable () |
Public Member Functions inherited from yap::IDrawable | |
| virtual | ~IDrawable () |
Protected Member Functions | |
| virtual void | HandleDraw (yap::IDrawingContext &context) |
| virtual void | HandleShow (bool isVisible) |
| virtual void | HandleChangeColor (const sf::Color &color) |
Protected Attributes | |
| bool | isVisible_ |
| sf::Color | color_ |
Static Protected Attributes | |
| static const bool | DEFAULT_VISIBLE_STATE = true |
| static const sf::Color | DEFAULT_COLOR = sf::Color () |
Private Attributes | |
| Battle & | battle_ |
Definition at line 17 of file BeginTurnPhase.hpp.
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explicit |
Definition at line 11 of file BeginTurnPhase.cpp.
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virtual |
Definition at line 17 of file BeginTurnPhase.cpp.
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virtual |
Implements yap::IDrawable.
Definition at line 55 of file BeginTurnPhase.cpp.
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virtual |
Implements yap::IDrawable.
Definition at line 35 of file BeginTurnPhase.cpp.
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protectedvirtual |
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protectedvirtual |
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virtual |
Reimplemented from yap::BeginTurnPhase.
Definition at line 30 of file BeginTurnPhase.cpp.
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protectedvirtual |
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virtual |
Reimplemented from yap::BeginTurnPhase.
Definition at line 21 of file BeginTurnPhase.cpp.
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virtual |
Reimplemented from yap::BeginTurnPhase.
Definition at line 26 of file BeginTurnPhase.cpp.
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virtual |
Implements yap::IDrawable.
Definition at line 43 of file BeginTurnPhase.cpp.
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virtual |
Implements yap::IDrawable.
Definition at line 48 of file BeginTurnPhase.cpp.
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private |
Reimplemented from yap::BattlePhase.
Definition at line 54 of file BeginTurnPhase.hpp.
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protected |
Definition at line 51 of file BeginTurnPhase.hpp.
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staticprotected |
Definition at line 48 of file BeginTurnPhase.hpp.
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staticprotected |
Definition at line 47 of file BeginTurnPhase.hpp.
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protected |
Definition at line 50 of file BeginTurnPhase.hpp.