YAPOG  0.0.1
Yet Another Pokemon Online Game
ycl::GameMenu Class Reference

#include <GameMenu.hpp>

Inheritance diagram for ycl::GameMenu:
Collaboration diagram for ycl::GameMenu:

List of all members.

Public Member Functions

 GameMenu (yap::Menu::Type menuType, const yap::Padding &ext, const yap::Padding &in, bool fixed)
virtual ~GameMenu ()
- Public Member Functions inherited from yap::Menu
 Menu (Type type, Padding ext, Padding in, bool fixed)
void AddChild (MenuItem &child, LayoutBox::Align align=LayoutBox::Align::CENTER)
virtual ~Menu ()
void SetSelectedBackground (WidgetBackground &background)
void SetSelectedBorder (WidgetBorder &border)
virtual bool IsFocusable () const
uint GetCurrentSelect () const
void SetFixed (bool state)
void Clear ()
- Public Member Functions inherited from yap::BaseWidget
 BaseWidget ()
virtual ~BaseWidget ()
virtual void AddDrawable (IDrawable &drawable)
virtual void AddChild (IWidget &child)
virtual void FrontAddChild (IWidget &child)
virtual void RemoveChild (IWidget &child)
virtual IWidgetGetRoot () const
virtual void SetDefaultColor (const sf::Color &color)
virtual void SetParent (IWidget &parent)
virtual void SetPadding (const Padding &padding)
virtual void SetBackground (WidgetBackground &background)
virtual void SetBorder (WidgetBorder &border, uint width)
virtual void SetBorder (WidgetBorder &border)
virtual void UnsetBackground ()
virtual void UnsetBorder ()
Vector2 GetUserSize () const
virtual void SetToTop ()
virtual void SetEnable (bool enable)
virtual void Open ()
virtual void Close ()
virtual const Vector2GetPosition () const
 Gets the coordinates in pixels of the origin of this ISpatial from the global origin.
virtual const Vector2GetSize () const
 Gets the size in pixels of this ISpatial.
virtual const Vector2GetTopLeft () const
virtual const Vector2GetBottomRight () const
virtual const Vector2GetCenter () const
virtual const sf::FloatRect & GetRectangle () const
virtual WidgetBorderGetBorder () const
virtual void Move (const Vector2 &offset)
virtual void Scale (const Vector2 &factor)
virtual void SetPosition (const Vector2 &position)
virtual void SetSize (const Vector2 &size)
virtual void Draw (IDrawingContext &context)
virtual bool IsVisible () const
virtual void Show (bool isVisible)
virtual void ChangeColor (const sf::Color &color)
virtual bool OnEvent (const GuiEvent &guiEvent)
 Treats an event. Transferts the event before treating it.
virtual bool OnPriorityEvent (const GuiEvent &guiEvent)
 Treats an event. Treats the event before transfering it.
virtual void Update (const Time &dt)
 Makes the object evolve for one frame of the game.
- Public Member Functions inherited from yap::IWidget
virtual ~IWidget ()
- Public Member Functions inherited from yap::ISpatial
virtual ~ISpatial ()
- Public Member Functions inherited from yap::IDrawable
virtual ~IDrawable ()
- Public Member Functions inherited from yap::IEventHandler
virtual ~IEventHandler ()
- Public Member Functions inherited from yap::IUpdateable
virtual ~IUpdateable ()

Protected Member Functions

virtual bool HandleOnEvent (const yap::GuiEvent &guiEvent)
virtual void HandleItemActivated ()
virtual void HandleItemSelected ()
- Protected Member Functions inherited from yap::Menu
virtual Vector2 HandleGetSize () const
virtual void HandleMove (const Vector2 &offset)
virtual void HandleScale (const Vector2 &factor)
virtual void HandleDraw (IDrawingContext &context)
virtual void HandleShow (bool isVisible)
virtual void HandleChangeColor (const sf::Color &color)
virtual void HandleUpdate (const Time &dt)
- Protected Member Functions inherited from yap::BaseWidget
void RefreshBorder ()
virtual void SetFocused (bool state)
virtual void Refresh ()
virtual bool HandleOnPriorityEvent (const GuiEvent &guiEvent)

Private Member Functions

 DISALLOW_COPY (GameMenu)

Additional Inherited Members

- Public Types inherited from yap::Menu
enum  Type { VERTICAL, HORIZONTAL }
- Public Attributes inherited from yap::Menu
Event< const Menu &, const
EmptyEventArgs & > 
OnDesactivated
- Public Attributes inherited from yap::BaseWidget
Event< const BaseWidget
&, const EventArgs & > 
OnMoved
Event< const BaseWidget
&, const EventArgs & > 
OnScaled
Event< const BaseWidget
&, const EventArgs & > 
OnSizeSet
Event< const BaseWidget
&, const EventArgsDraw & > 
OnDraw
Event< const BaseWidget
&, const EventArgsColor & > 
OnColorChanged
Event< const BaseWidget
&, const EventArgsIWidget & > 
OnChildAdded

Detailed Description

Definition at line 9 of file GameMenu.hpp.


Constructor & Destructor Documentation

ycl::GameMenu::GameMenu ( yap::Menu::Type  menuType,
const yap::Padding ext,
const yap::Padding in,
bool  fixed 
)

Definition at line 8 of file GameMenu.cpp.

ycl::GameMenu::~GameMenu ( )
virtual

Definition at line 17 of file GameMenu.cpp.


Member Function Documentation

ycl::GameMenu::DISALLOW_COPY ( GameMenu  )
private
void ycl::GameMenu::HandleItemActivated ( )
protectedvirtual

Reimplemented from yap::Menu.

Definition at line 32 of file GameMenu.cpp.

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void ycl::GameMenu::HandleItemSelected ( )
protectedvirtual

Reimplemented from yap::Menu.

Definition at line 40 of file GameMenu.cpp.

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bool ycl::GameMenu::HandleOnEvent ( const yap::GuiEvent guiEvent)
protectedvirtual

Reimplemented from yap::Menu.

Definition at line 21 of file GameMenu.cpp.

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The documentation for this class was generated from the following files: