YAPOG  0.0.1
Yet Another Pokemon Online Game
ycl::BattleScreen Class Reference

#include <BattleScreen.hpp>

Inheritance diagram for ycl::BattleScreen:
Collaboration diagram for ycl::BattleScreen:

List of all members.

Public Member Functions

 BattleScreen (yap::IDrawingContext &context)
virtual ~BattleScreen ()
- Public Member Functions inherited from ycl::BaseScreen
virtual ~BaseScreen ()
- Public Member Functions inherited from yap::GameScreen
 GameScreen (const ScreenType &type)
 Initializes a GameScreen with the ScreenType type.
virtual ~GameScreen ()
virtual void Init ()
 Called once after the add into a IGameScreenManager.
virtual void Activate ()
 Called each time this IGameScreen is slected to be run.
virtual void Deactivate ()
 Called each time this IGameScreen is not running anymore.
virtual void NextFrame ()
virtual const ScreenTypeRun (const Time &dt, IDrawingContext &context)
 Performs one frame of the screen life.
virtual const GuiManagerGetGuiManager () const
 Gets the root widget of this Screen.
virtual GuiManagerGetGuiManager ()
 Gets the root widget of this Screen.
virtual const ScreenTypeGetType () const
 Gets the unique type name of this Screen.
virtual Event< IGameScreen & > & OnGameExitedEvent ()
virtual bool OnEvent (const GuiEvent &guiEvent)
 Treats an event. Transferts the event before treating it.
virtual bool OnPriorityEvent (const GuiEvent &guiEvent)
 Treats an event. Treats the event before transfering it.
- Public Member Functions inherited from yap::IGameScreen
virtual ~IGameScreen ()
- Public Member Functions inherited from yap::IEventHandler
virtual ~IEventHandler ()

Protected Member Functions

virtual void HandleInit ()
 Behavior of Init.
virtual void HandleRun (const yap::Time &dt, yap::IDrawingContext &context)
 Behavior of Run.
virtual void HandleActivate ()
 Behavior of Activate.
virtual void HandleDeactivate ()
 Behavior of Deactivate.
void SetBattle (Battle *value)
- Protected Member Functions inherited from ycl::BaseScreen
 BaseScreen (const yap::ScreenType &type, yap::IDrawingContext &context)
- Protected Member Functions inherited from yap::GameScreen
void ExitGame ()
virtual void CreateGuiManager ()
virtual bool HandleOnEvent (const GuiEvent &guiEvent)
 Behavior of OnEvent.
virtual bool HandleOnPriorityEvent (const GuiEvent &guiEvent)
 Behavior of OnPriorityEvent.

Private Member Functions

 DISALLOW_COPY (BattleScreen)

Private Attributes

Battlebattle_
BattleInterfacebattleInterface_

Static Private Attributes

static const yap::ScreenType DEFAULT_NAME = "Battle"

Additional Inherited Members

- Protected Attributes inherited from ycl::BaseScreen
yap::IDrawingContextcontext_
Sessionsession_
yap::ContentManagercontentManager_
yap::ObjectFactoryobjectFactory_
yap::WorldObjectStateFactoryworldObjectStateFactory_
yap::GameInputManagergameInputManager_
yap::Loggerlogger_
- Protected Attributes inherited from yap::GameScreen
ScreenType nextScreen_
 Type of the Screen to be executed on next frame.
GuiManagerguiManager_
 Root widget if this GameScreen.

Detailed Description

Definition at line 14 of file BattleScreen.hpp.


Constructor & Destructor Documentation

ycl::BattleScreen::BattleScreen ( yap::IDrawingContext context)
explicit

Definition at line 22 of file BattleScreen.cpp.

ycl::BattleScreen::~BattleScreen ( )
virtual

Definition at line 29 of file BattleScreen.cpp.


Member Function Documentation

ycl::BattleScreen::DISALLOW_COPY ( BattleScreen  )
private
void ycl::BattleScreen::HandleActivate ( )
protectedvirtual

Behavior of Activate.

Reimplemented from yap::GameScreen.

Definition at line 56 of file BattleScreen.cpp.

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void ycl::BattleScreen::HandleDeactivate ( )
protectedvirtual

Behavior of Deactivate.

Reimplemented from yap::GameScreen.

Definition at line 93 of file BattleScreen.cpp.

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void ycl::BattleScreen::HandleInit ( )
protectedvirtual

Behavior of Init.

Reimplemented from yap::GameScreen.

Definition at line 33 of file BattleScreen.cpp.

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void ycl::BattleScreen::HandleRun ( const yap::Time dt,
yap::IDrawingContext context 
)
protectedvirtual

Behavior of Run.

Reimplemented from yap::GameScreen.

Definition at line 42 of file BattleScreen.cpp.

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void ycl::BattleScreen::SetBattle ( Battle value)
protected

Definition at line 98 of file BattleScreen.cpp.


Member Data Documentation

Battle* ycl::BattleScreen::battle_
private

Definition at line 37 of file BattleScreen.hpp.

BattleInterface* ycl::BattleScreen::battleInterface_
private

Definition at line 38 of file BattleScreen.hpp.

const yap::ScreenType ycl::BattleScreen::DEFAULT_NAME = "Battle"
staticprivate

Definition at line 40 of file BattleScreen.hpp.


The documentation for this class was generated from the following files: