![]() |
YAPOG
0.0.1
Yet Another Pokemon Online Game
|
#include <MapElement.hpp>
Public Member Functions | |
| MapElement (const yap::ID &id) | |
| virtual | ~MapElement () |
| void | SetSprite (yap::ISprite *sprite) |
| void | SetLayerDepth (int layerDepth) |
ICloneable members. | |
| virtual MapElement * | Clone () const |
IDrawable members. | |
| virtual void | Draw (yap::IDrawingContext &context) |
| virtual bool | IsVisible () const |
| virtual void | Show (bool isVisible) |
| virtual void | ChangeColor (const sf::Color &color) |
IDrawableWorldObject members. | |
| virtual float | GetComparisonPoint () const |
| Specifies the point from which to make comparison. | |
| virtual int | GetLayerDepth () const |
| Specifies the layer depth whose this IDrawableWorldObject belongs to. The layer depth is a prioritary factor for drawing order. | |
| virtual void | ChangeWorldDrawingPolicy (const yap::IWorldDrawingPolicy &worldDrawingPolicy) |
| Changes the way that instance of IDrawableWorldObject is represented on the screen from its world position. | |
Public Member Functions inherited from yap::MapElement | |
| virtual void | Accept (IStaticWorldObjectVisitor &visitor) |
| virtual void | Accept (IStaticWorldObjectConstVisitor &visitor) const |
Public Member Functions inherited from yap::StaticWorldObject | |
| virtual | ~StaticWorldObject () |
| virtual void | Update (const Time &dt) |
| Makes the object evolve for one frame of the game. | |
Public Member Functions inherited from yap::WorldObject | |
| virtual | ~WorldObject () |
| const ID & | GetID () const |
| void | SetID (const ID &id) |
| void | SetCollidableArea (CollidableArea *collidableArea) |
| void | AddPhysicsBoundingBox (BoundingBox *boundingBox) |
| void | RemovePhysicsBoundingBox (BoundingBox *boundingBox) |
| bool | CollidesWith (const CollidableArea &collidableArea, const Vector2 &offset) const |
| void | AdjustCollidablePosition (ICollidable &collidable) const |
| Moves the ICollidable collidable to this WorldObject position. To call once when adding the ICollidable to this WorldObject. | |
| virtual const Vector2 & | GetPosition () const |
| Gets the coordinates in pixels of the origin of this ISpatial from the global origin. | |
| virtual const Vector2 & | GetSize () const |
| Gets the size in pixels of this ISpatial. | |
| virtual const Vector2 & | GetTopLeft () const |
| virtual const Vector2 & | GetBottomRight () const |
| virtual const Vector2 & | GetCenter () const |
| virtual const FloatRect & | GetRectangle () const |
| virtual void | Move (const Vector2 &offset) |
| virtual void | Scale (const Vector2 &factor) |
| virtual void | SetPosition (const Vector2 &position) |
| virtual void | SetSize (const Vector2 &size) |
| virtual const int & | GetZ () const |
| Gets the highness of this ISpatial3. | |
| virtual void | SetZ (int z) |
| Sets the highness of this ISpatial3. | |
| virtual const int & | GetH () const |
| Gets the height of this ISpatial3. | |
| virtual void | SetH (int h) |
| Sets the height of this ISpatial3. | |
| virtual bool | CollidesWith (const ICollidable &other) const |
| virtual bool | CollidesWith (const ICollidable &other, const Vector2 &offset) const |
Public Member Functions inherited from yap::ICollidable | |
| virtual | ~ICollidable () |
Public Member Functions inherited from yap::ISpatial3 | |
| virtual | ~ISpatial3 () |
Public Member Functions inherited from yap::ISpatial | |
| virtual | ~ISpatial () |
Public Member Functions inherited from yap::IIDLoadable | |
| virtual | ~IIDLoadable () |
Public Member Functions inherited from yap::ICloneable | |
| virtual | ~ICloneable () |
Public Member Functions inherited from yap::IUpdateable | |
| virtual | ~IUpdateable () |
Public Member Functions inherited from yap::IDrawableWorldObject | |
| virtual | ~IDrawableWorldObject () |
Public Member Functions inherited from yap::IDrawable | |
| virtual | ~IDrawable () |
Protected Member Functions | |
| MapElement (const MapElement ©) | |
| virtual void | HandleUpdate (const yap::Time &dt) |
| virtual yap::Vector2 | HandleGetSize () const |
| virtual void | HandleMove (const yap::Vector2 &offset) |
| virtual void | HandleDraw (yap::IDrawingContext &context) |
| virtual void | HandleChangeColor (const sf::Color &color) |
| virtual float | HandleGetComparisonPoint () const |
| virtual int | HandleGetLayerDepth () const |
| virtual void | HandleChangeWorldDrawingPolicy (const yap::IWorldDrawingPolicy &worldDrawingPolicy) |
Protected Member Functions inherited from yap::MapElement | |
| MapElement (const MapElement ©) | |
Protected Member Functions inherited from yap::StaticWorldObject | |
| StaticWorldObject (const ID &id) | |
| StaticWorldObject (const StaticWorldObject ©) | |
Protected Member Functions inherited from yap::WorldObject | |
| WorldObject (const ID &id) | |
| WorldObject (const WorldObject ©) | |
| const PhysicsBoundingBoxCollection & | GetPhysicsBoundingBoxes () const |
| virtual void | HandleSetCollidableArea (CollidableArea *collidableArea) |
| virtual void | HandleScale (const Vector2 &factor) |
| virtual void | HandleSetZ (int z) |
| virtual void | HandleSetH (int h) |
Private Member Functions | |
| DISALLOW_ASSIGN (MapElement) | |
Private Attributes | |
| bool | isVisible_ |
| sf::Color | color_ |
| int | layerDepth_ |
| const yap::IWorldDrawingPolicy * | worldDrawingPolicy_ |
| yap::ISprite * | sprite_ |
Static Private Attributes | |
| static const bool | DEFAULT_VISIBLE_STATE = true |
| static const sf::Color | DEFAULT_COLOR = sf::Color () |
| static const int | DEFAULT_LAYER_DEPTH = 1 |
Definition at line 15 of file MapElement.hpp.
|
explicit |
Reimplemented from yap::MapElement.
Definition at line 13 of file MapElement.cpp.
|
virtual |
Reimplemented from yap::MapElement.
Definition at line 23 of file MapElement.cpp.
|
protected |
|
virtual |
Implements yap::IDrawable.
Definition at line 74 of file MapElement.cpp.
|
virtual |
Changes the way that instance of IDrawableWorldObject is represented on the screen from its world position.
| New | IWorldDrawingPolicy to be applied. |
Implements yap::IDrawableWorldObject.
Definition at line 91 of file MapElement.cpp.
|
virtual |
Reimplemented from yap::MapElement.
Definition at line 41 of file MapElement.cpp.
|
private |
|
virtual |
Implements yap::IDrawable.
Definition at line 56 of file MapElement.cpp.
|
virtual |
Specifies the point from which to make comparison.
Implements yap::IDrawableWorldObject.
Definition at line 81 of file MapElement.cpp.
|
virtual |
Specifies the layer depth whose this IDrawableWorldObject belongs to. The layer depth is a prioritary factor for drawing order.
Implements yap::IDrawableWorldObject.
Definition at line 86 of file MapElement.cpp.
|
protectedvirtual |
Definition at line 134 of file MapElement.cpp.
|
protectedvirtual |
Definition at line 150 of file MapElement.cpp.
|
protectedvirtual |
Definition at line 128 of file MapElement.cpp.
|
protectedvirtual |
Definition at line 140 of file MapElement.cpp.
|
protectedvirtual |
|
protectedvirtual |
Reimplemented from yap::WorldObject.
Definition at line 107 of file MapElement.cpp.
|
protectedvirtual |
Reimplemented from yap::WorldObject.
Definition at line 115 of file MapElement.cpp.
|
protectedvirtual |
Reimplemented from yap::StaticWorldObject.
Definition at line 99 of file MapElement.cpp.
|
virtual |
Implements yap::IDrawable.
Definition at line 64 of file MapElement.cpp.
| void ycl::MapElement::SetLayerDepth | ( | int | layerDepth | ) |
| void ycl::MapElement::SetSprite | ( | yap::ISprite * | sprite | ) |
|
virtual |
Implements yap::IDrawable.
Definition at line 69 of file MapElement.cpp.
|
private |
Definition at line 83 of file MapElement.hpp.
|
staticprivate |
Definition at line 78 of file MapElement.hpp.
|
staticprivate |
Definition at line 80 of file MapElement.hpp.
|
staticprivate |
Definition at line 77 of file MapElement.hpp.
|
private |
Definition at line 82 of file MapElement.hpp.
|
private |
Definition at line 85 of file MapElement.hpp.
|
private |
Definition at line 88 of file MapElement.hpp.
|
private |
Definition at line 86 of file MapElement.hpp.