YAPOG  0.0.1
Yet Another Pokemon Online Game
yse::Map Member List

This is the complete list of members for yse::Map, including all inherited members.

AddDynamicObject(DynamicWorldObject *object)yap::Mapprotected
AddObject(yap::DynamicWorldObject *object)yse::Map
AddObject(yap::StaticWorldObject *object)yse::Map
yap::Map::AddObject(WorldObject *object)yap::Mapprotected
AddPlayer(Player *player)yse::Map
AddRelay(yap::IPacketHandler *relay)yse::Mapvirtual
AddStaticObject(StaticWorldObject *object)yap::Mapprotected
AddUpdateable(IUpdateable *updateable)yap::Mapprotected
Clone() const yap::Mapvirtual
DISALLOW_COPY(Map)yse::Mapprivate
GetDynamicObjects() const yap::Mapprotected
GetHeight() const yap::Map
GetID() const yap::Map
GetName() const yap::Map
GetObject(const ID &worldID)yap::Mapprotected
GetSize() const yap::Map
GetWidth() const yap::Map
GetWorldID() const yap::Map
HandleAddDynamicObject(yap::DynamicWorldObject *object)yse::Mapprotectedvirtual
HandleAddObject(WorldObject *object)yap::Mapprotectedvirtual
HandleAddStaticObject(StaticWorldObject *object)yap::Mapprotectedvirtual
HandleAddUpdateable(IUpdateable *updateable)yap::Mapprotectedvirtual
HandleOnObjectStateChanged(yap::DynamicWorldObject &sender, const yap::String &oldState, const yap::String &currentState)yse::Mapprivate
HandleOnObjectVelocityChanged(yap::DynamicWorldObject &sender, const yap::Vector2 &oldVelocity, const yap::Vector2 &currentVelocity)yse::Mapprivate
HandlePacket(yap::IPacket &packet)yse::Mapvirtual
HandleRemoveDynamicObject(yap::DynamicWorldObject *object)yse::Mapprotectedvirtual
HandleRemoveObject(WorldObject *object)yap::Mapprotectedvirtual
HandleRemoveStaticObject(StaticWorldObject *object)yap::Mapprotectedvirtual
HandleRemoveUpdateable(IUpdateable *updateable)yap::Mapprotectedvirtual
HandleSetSize(uint width, uint height)yap::Mapprotectedvirtual
HandleUpdate(const Time &dt)yap::Mapprotectedvirtual
Map(const yap::ID &id)yse::Map
packetHandler_yse::Mapprivate
players_yse::Mapprivate
RemoveDynamicObject(DynamicWorldObject *object)yap::Mapprotected
RemoveObject(yap::DynamicWorldObject *object)yse::Map
RemoveObject(const yap::ID &objectWorldID)yse::Map
RemoveObject(yap::StaticWorldObject *object)yse::Map
yap::Map::RemoveObject(WorldObject *object)yap::Mapprotected
RemovePlayer(Player *player)yse::Map
RemoveRelay(yap::IPacketHandler *relay)yse::Mapvirtual
RemoveStaticObject(StaticWorldObject *object)yap::Mapprotected
RemoveUpdateable(IUpdateable *updateable)yap::Mapprotected
SendAddObject(const yap::DynamicWorldObject &object)yse::Mapprivate
SendLoadObjects(yap::IPacket &packet)yse::Map
SendObjectMoveInfo(const yap::DynamicWorldObject &object, const yap::Vector2 &velocity)yse::Mapprivate
SendPacket(yap::IPacket &packet)yse::Mapvirtual
SendRemoveObject(const yap::DynamicWorldObject &object)yse::Mapprivate
SendUpdateObjectState(const yap::DynamicWorldObject &object, const yap::String &state)yse::Mapprivate
SetCollidableArea(CollidableArea *collidableArea)yap::Map
SetID(const ID &id)yap::Map
SetName(const String &name)yap::Map
SetParent(yap::IPacketHandler *parent)yse::Mapvirtual
SetSize(uint width, uint height)yap::Map
SetWorldID(const ID &worldID)yap::Map
STATE_CHANGED_SYNCHRONIZATION_HANDLER_NAMEyse::Mapprivatestatic
Update(const Time &dt)yap::Mapvirtual
VELOCITY_CHANGED_SYNCHRONIZATION_HANDLER_NAMEyse::Mapprivatestatic
~ICloneable()yap::ICloneableinlinevirtual
~IIDLoadable()yap::IIDLoadableinlinevirtual
~IPacketHandler()yap::IPacketHandlerinlinevirtual
~IUpdateable()yap::IUpdateableinlinevirtual
~Map()yse::Mapvirtual