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0.0.1
Yet Another Pokemon Online Game
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RunPhase.cpp
Go to the documentation of this file.
1
#include "
YAPOG/Game/Battle/Phase/RunPhase.hpp
"
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#include "
YAPOG/Game/Battle/Phase/PhaseArgs.hpp
"
3
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namespace
yap
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{
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RunPhase::RunPhase
(
Battle
& battle)
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:
BattlePhase
(battle,
BattlePhaseState
::
Run
)
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{
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}
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void
RunPhase::HandleStart
(
PhaseArgs
* args)
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{
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BattlePhase::HandleStart
(args);
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std::cout <<
"BEGIN END RUN PHASE !"
<< std::endl;
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}
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void
RunPhase::HandleUpdate
(
const
Time
& dt)
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{
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}
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void
RunPhase::HandleEnd
()
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{
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BattlePhase::HandleEnd
();
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std::cout <<
"END END RUN PHASE !"
<< std::endl;
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}
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}
YAPOG
src
YAPOG
Game
Battle
Phase
RunPhase.cpp
Generated on Mon Sep 17 2012 22:24:24 for YAPOG by
1.8.1.1