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0.0.1
Yet Another Pokemon Online Game
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IMapEventCondition.hpp
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#ifndef YAPOG_IMAPEVENTCONDITION_HPP
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# define YAPOG_IMAPEVENTCONDITION_HPP
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# include "
YAPOG/Macros.hpp
"
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# include "
YAPOG/Game/Factory/ICloneable.hpp
"
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# include "
YAPOG/Game/World/Map/IDynamicWorldObjectVisitor.hpp
"
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namespace
yap
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{
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class
MapEventArgs;
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struct
IMapEventCondition
:
public
ICloneable
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,
public
IDynamicWorldObjectVisitor
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{
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virtual
~IMapEventCondition
() { }
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virtual
bool
IsValid
(
MapEventArgs
& args)
const
= 0;
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virtual
IMapEventCondition
*
Clone
()
const
{
return
nullptr
; }
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};
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}
// namespace yap
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#endif // YAPOG_IMAPEVENTCONDITION_HPP
YAPOG
include
YAPOG
Game
World
Map
IMapEventCondition.hpp
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