YAPOG  0.0.1
Yet Another Pokemon Online Game
yap::PersistentPhysicsCore Member List

This is the complete list of members for yap::PersistentPhysicsCore, including all inherited members.

ApplyForce(const Vector2 &force)yap::PhysicsCore
Clone() const yap::PersistentPhysicsCorevirtual
DISALLOW_ASSIGN(PersistentPhysicsCore)yap::PersistentPhysicsCoreprivate
GetMove() const yap::PhysicsCore
GetVelocity() const yap::PhysicsCoreprotected
HandleApplyForce(const Vector2 &force)yap::PersistentPhysicsCoreprivatevirtual
OnMovedyap::PhysicsCore
OnStoppedyap::PhysicsCore
OnVelocityChangedyap::PhysicsCore
PersistentPhysicsCore()yap::PersistentPhysicsCore
PersistentPhysicsCore(const PersistentPhysicsCore &copy)yap::PersistentPhysicsCoreprotected
PhysicsCore()yap::PhysicsCoreprotected
PhysicsCore(const PhysicsCore &copy)yap::PhysicsCoreprotected
RawSetVelocity(const Vector2 &velocity)yap::PhysicsCore
ResetForces()yap::PhysicsCore
ResetVelocity(const Time &dt)yap::PersistentPhysicsCoreprivatevirtual
yap::PhysicsCore::ResetVelocity(const Vector2 &velocity)yap::PhysicsCoreprotected
SetVelocity(const Vector2 &velocity)yap::PhysicsCoreprotected
SetVelocityBounds(const Vector2 &min, const Vector2 &max)yap::PhysicsCore
Update(const Time &dt)yap::PhysicsCorevirtual
~ICloneable()yap::ICloneableinlinevirtual
~IUpdateable()yap::IUpdateableinlinevirtual
~PersistentPhysicsCore()yap::PersistentPhysicsCorevirtual
~PhysicsCore()yap::PhysicsCorevirtual