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YAPOG
0.0.1
Yet Another Pokemon Online Game
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This is the complete list of members for yap::BeginBattlePhase, including all inherited members.
| BattlePhase(Battle &battle, const BattlePhaseState &battlePhaseState) | yap::BattlePhase | |
| BeginBattlePhase(Battle &battle) | yap::BeginBattlePhase | protected |
| DISALLOW_COPY(BeginBattlePhase) | yap::BeginBattlePhase | private |
| End() | yap::BattlePhase | |
| GetBattle() | yap::BattlePhase | protected |
| GetNext() const | yap::BattlePhase | |
| GetPhaseArgs() | yap::BattlePhase | |
| HandleEnd() | yap::BeginBattlePhase | virtual |
| HandleStart(PhaseArgs *args) | yap::BeginBattlePhase | virtual |
| HandleUpdate(const Time &dt) | yap::BeginBattlePhase | virtual |
| previousPhase_ | yap::BattlePhase | protected |
| SetPreviousPhase(const BattlePhaseState &value) | yap::BattlePhase | |
| Start(PhaseArgs *args) | yap::BattlePhase | |
| state_ | yap::BattlePhase | protected |
| SwitchPhase(BattlePhaseState nextPhase) | yap::BattlePhase | |
| SwitchPhase(BattlePhaseState nextPhase, PhaseArgs *args) | yap::BattlePhase | |
| Update(const Time &dt) | yap::BattlePhase | virtual |
| Visit(const ActionPhaseArgs &visitable) | yap::BattlePhase | virtual |
| ~BeginBattlePhase() | yap::BeginBattlePhase | protected |
| ~IUpdateable() | yap::IUpdateable | inlinevirtual |