YAPOG  0.0.1
Yet Another Pokemon Online Game
yap::BaseSprite Member List

This is the complete list of members for yap::BaseSprite, including all inherited members.

BaseSprite()yap::BaseSprite
BaseSprite(const BaseSprite &copy)yap::BaseSpriteprotected
ChangeColor(const sf::Color &color)yap::BaseSpritevirtual
Clone() const yap::ISpriteinlinevirtual
color_yap::BaseSpriteprivate
DEFAULT_COLORyap::BaseSpriteprivatestatic
DEFAULT_VISIBLE_STATEyap::BaseSpriteprivatestatic
DISALLOW_ASSIGN(BaseSprite)yap::BaseSpriteprivate
Draw(IDrawingContext &context)yap::BaseSpritevirtual
GetBottomRight() const yap::BaseSpritevirtual
GetCenter() const yap::BaseSpritevirtual
GetPosition() const yap::BaseSpritevirtual
GetRectangle() const yap::BaseSpritevirtual
GetSize() const yap::BaseSpritevirtual
GetTopLeft() const yap::BaseSpritevirtual
HandleChangeColor(const sf::Color &color)=0yap::BaseSpriteprotectedpure virtual
HandleDraw(IDrawingContext &context)=0yap::BaseSpriteprotectedpure virtual
HandleGetSize() const yap::BaseSpriteprotectedvirtual
HandleMove(const Vector2 &offset)=0yap::BaseSpriteprotectedpure virtual
HandleScale(const Vector2 &factor)=0yap::BaseSpriteprotectedpure virtual
HandleShow(bool isVisible)=0yap::BaseSpriteprotectedpure virtual
HandleUpdate(const Time &dt)=0yap::BaseSpriteprotectedpure virtual
IsVisible() const yap::BaseSpritevirtual
isVisible_yap::BaseSpriteprivate
Move(const Vector2 &offset)yap::BaseSpritevirtual
Scale(const Vector2 &factor)yap::BaseSpritevirtual
SetPosition(const Vector2 &position)yap::BaseSpritevirtual
SetSize(const Vector2 &size)yap::BaseSpritevirtual
Show(bool isVisible)yap::BaseSpritevirtual
spatialInfo_yap::BaseSpritemutableprivate
Update(const Time &dt)yap::BaseSpritevirtual
~BaseSprite()yap::BaseSpritevirtual
~ICloneable()yap::ICloneableinlinevirtual
~IDrawable()yap::IDrawableinlinevirtual
~ILoadable()yap::ILoadableinlinevirtual
~ISpatial()yap::ISpatialinlinevirtual
~ISprite()yap::ISpriteinlinevirtual
~IUpdateable()yap::IUpdateableinlinevirtual