YAPOG  0.0.1
Yet Another Pokemon Online Game
yap::VerticalComposedSprite Member List

This is the complete list of members for yap::VerticalComposedSprite, including all inherited members.

AddSprite(ISprite *sprite)yap::ComposedSpriteprotected
BaseSprite()yap::BaseSprite
BaseSprite(const BaseSprite &copy)yap::BaseSpriteprotected
ChangeColor(const sf::Color &color)yap::BaseSpritevirtual
Clone() const yap::ISpriteinlinevirtual
ComposedSprite()yap::ComposedSprite
DISALLOW_COPY(VerticalComposedSprite)yap::VerticalComposedSpriteprivate
Draw(IDrawingContext &context)yap::BaseSpritevirtual
GetBottomRight() const yap::BaseSpritevirtual
GetCenter() const yap::BaseSpritevirtual
GetPosition() const yap::BaseSpritevirtual
GetRectangle() const yap::BaseSpritevirtual
GetSize() const yap::BaseSpritevirtual
GetSprite(const collection::Array< ISprite * >::SizeType &index) const yap::ComposedSpriteprotected
GetTopLeft() const yap::BaseSpritevirtual
HandleChangeColor(const sf::Color &color)yap::ComposedSpriteprotectedvirtual
HandleDraw(IDrawingContext &context)yap::ComposedSpriteprotectedvirtual
HandleGetSize() const yap::VerticalComposedSpriteprivatevirtual
HandleMove(const Vector2 &offset)yap::ComposedSpriteprotectedvirtual
HandleScale(const Vector2 &factor)yap::ComposedSpriteprotectedvirtual
HandleShow(bool isVisible)yap::ComposedSpriteprotectedvirtual
HandleUpdate(const Time &dt)yap::ComposedSpriteprotectedvirtual
Init()yap::ComposedSprite
IsVisible() const yap::BaseSpritevirtual
Move(const Vector2 &offset)yap::BaseSpritevirtual
Scale(const Vector2 &factor)yap::BaseSpritevirtual
SetPosition(const Vector2 &position)yap::BaseSpritevirtual
SetSize(const Vector2 &size)yap::BaseSpritevirtual
Show(bool isVisible)yap::BaseSpritevirtual
Update(const Time &dt)yap::BaseSpritevirtual
UpdatePosition()yap::VerticalComposedSpriteprivatevirtual
VerticalComposedSprite(ISprite *top, ISprite *bottom)yap::VerticalComposedSprite
~BaseSprite()yap::BaseSpritevirtual
~ComposedSprite()yap::ComposedSpritevirtual
~ICloneable()yap::ICloneableinlinevirtual
~IDrawable()yap::IDrawableinlinevirtual
~ILoadable()yap::ILoadableinlinevirtual
~ISpatial()yap::ISpatialinlinevirtual
~ISprite()yap::ISpriteinlinevirtual
~IUpdateable()yap::IUpdateableinlinevirtual
~VerticalComposedSprite()yap::VerticalComposedSpritevirtual