YAPOG  0.0.1
Yet Another Pokemon Online Game
yap::PhysicsCore Member List

This is the complete list of members for yap::PhysicsCore, including all inherited members.

ApplyForce(const Vector2 &force)yap::PhysicsCore
BoundVelocity(const Vector2 &velocity, Vector2 &result)yap::PhysicsCoreprivate
Clone() const yap::PhysicsCoreinlinevirtual
DEFAULT_MAX_VELOCITY_BOUNDSyap::PhysicsCoreprivatestatic
DEFAULT_MIN_VELOCITY_BOUNDSyap::PhysicsCoreprivatestatic
DISALLOW_ASSIGN(PhysicsCore)yap::PhysicsCoreprivate
GetMove() const yap::PhysicsCore
GetVelocity() const yap::PhysicsCoreprotected
HandleApplyForce(const Vector2 &force)=0yap::PhysicsCoreprivatepure virtual
lastVelocity_yap::PhysicsCoreprivate
maxVelocity_yap::PhysicsCoreprivate
minVelocity_yap::PhysicsCoreprivate
move_yap::PhysicsCoreprivate
OnMovedyap::PhysicsCore
OnStoppedyap::PhysicsCore
OnVelocityChangedyap::PhysicsCore
PhysicsCore()yap::PhysicsCoreprotected
PhysicsCore(const PhysicsCore &copy)yap::PhysicsCoreprotected
RawSetVelocity(const Vector2 &velocity)yap::PhysicsCore
ResetForces()yap::PhysicsCore
ResetVelocity(const Vector2 &velocity)yap::PhysicsCoreprotected
ResetVelocity(const Time &dt)=0yap::PhysicsCoreprivatepure virtual
SetVelocity(const Vector2 &velocity)yap::PhysicsCoreprotected
SetVelocityBounds(const Vector2 &min, const Vector2 &max)yap::PhysicsCore
Update(const Time &dt)yap::PhysicsCorevirtual
velocity_yap::PhysicsCoreprivate
~ICloneable()yap::ICloneableinlinevirtual
~IUpdateable()yap::IUpdateableinlinevirtual
~PhysicsCore()yap::PhysicsCorevirtual