5 #include "World/Map/Map.hpp"
11 : yap::GameWorldWidget ()
12 , currentMap_ (nullptr)
38 playerInfoPanel->
Init (*player);
56 if (oldMap !=
nullptr)
65 "AddPlayerInfoPanelHandler",
74 "RemovePlayerInfoPanelHandler",
87 playerInfoPanelsToRemove.
Enqueue (playerPlayerInfoPanelPair.first);
89 while (!playerInfoPanelsToRemove.
IsEmpty ())