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0.0.1
Yet Another Pokemon Online Game
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IDynamicWorldObjectConstVisitor.hpp
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#ifndef YAPOG_IDYNAMICWORLDOBJECTCONSTVISITOR_HPP
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# define YAPOG_IDYNAMICWORLDOBJECTCONSTVISITOR_HPP
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namespace
yap
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{
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struct
IPlayer;
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class
DynamicWorldObject;
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class
Character;
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class
Teleporter;
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class
DestructibleObject;
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class
BattleSpawnerArea;
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struct
IDynamicWorldObjectConstVisitor
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{
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virtual
~IDynamicWorldObjectConstVisitor
() { }
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virtual
void
VisitDynamicWorldObject
(
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const
DynamicWorldObject
& visitable) = 0;
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virtual
void
VisitCharacter
(
const
Character
& visitable) = 0;
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virtual
void
VisitPlayer
(
const
IPlayer
& visitable) = 0;
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virtual
void
VisitTeleporter
(
const
Teleporter
& visitable) = 0;
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virtual
void
VisitDestructibleObject
(
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const
DestructibleObject
& visitable) = 0;
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virtual
void
VisitBattleSpawnerArea
(
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const
BattleSpawnerArea
& visitable) = 0;
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};
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}
// namespace yap
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#endif // YAPOG_IDYNAMICWORLDOBJECTCONSTVISITOR_HPP
YAPOG
include
YAPOG
Game
World
Map
IDynamicWorldObjectConstVisitor.hpp
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