YAPOG  0.0.1
Yet Another Pokemon Online Game
LoadingScreen.cpp
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2 
3 namespace ycl
4 {
6 
8  : BaseScreen (DEFAULT_NAME, context)
9  {
10  }
11 
13  {
14  }
15 
17  const yap::Time& dt,
18  yap::IDrawingContext& context)
19  {
21 
22  nextScreen_ = "Splash";
23 
24  BaseScreen::HandleRun (dt, context);
25  }
26 } // namespace ycl