YAPOG
0.0.1
Yet Another Pokemon Online Game
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LoadingScreen.cpp
Go to the documentation of this file.
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#include "
GameScreen/LoadingScreen.hpp
"
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namespace
ycl
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{
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const
yap::ScreenType
LoadingScreen::DEFAULT_NAME
=
"Loading"
;
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LoadingScreen::LoadingScreen
(
yap::IDrawingContext
& context)
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:
BaseScreen
(DEFAULT_NAME, context)
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{
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}
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LoadingScreen::~LoadingScreen
()
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{
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}
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void
LoadingScreen::HandleRun
(
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const
yap::Time
& dt,
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yap::IDrawingContext
& context)
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{
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nextScreen_
=
"Splash"
;
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BaseScreen::HandleRun
(dt, context);
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}
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}
// namespace ycl
YAPOG.Client
src
GameScreen
LoadingScreen.cpp
Generated on Mon Sep 17 2012 22:24:21 for YAPOG by
1.8.1.1