YAPOG  0.0.1
Yet Another Pokemon Online Game
ycl::LoadingScreen Member List

This is the complete list of members for ycl::LoadingScreen, including all inherited members.

Activate()yap::GameScreenvirtual
BaseScreen(const yap::ScreenType &type, yap::IDrawingContext &context)ycl::BaseScreenexplicitprotected
contentManager_ycl::BaseScreenprotected
context_ycl::BaseScreenprotected
CreateGuiManager()yap::GameScreenprotectedvirtual
Deactivate()yap::GameScreenvirtual
DEFAULT_NAMEycl::LoadingScreenprivatestatic
DISALLOW_COPY(LoadingScreen)ycl::LoadingScreenprivate
ExitGame()yap::GameScreenprotected
gameInputManager_ycl::BaseScreenprotected
GameScreen(const ScreenType &type)yap::GameScreenexplicit
GetGuiManager() const yap::GameScreenvirtual
GetGuiManager()yap::GameScreenvirtual
GetType() const yap::GameScreenvirtual
guiManager_yap::GameScreenprotected
HandleActivate()yap::GameScreenprotectedvirtual
HandleDeactivate()yap::GameScreenprotectedvirtual
HandleInit()yap::GameScreenprotectedvirtual
HandleOnEvent(const GuiEvent &guiEvent)yap::GameScreenprotectedvirtual
HandleOnPriorityEvent(const GuiEvent &guiEvent)yap::GameScreenprotectedvirtual
HandleRun(const yap::Time &dt, yap::IDrawingContext &context)ycl::LoadingScreenprotectedvirtual
Init()yap::GameScreenvirtual
LoadingScreen(yap::IDrawingContext &context)ycl::LoadingScreenexplicit
logger_ycl::BaseScreenprotected
NextFrame()yap::GameScreenvirtual
nextScreen_yap::GameScreenprotected
objectFactory_ycl::BaseScreenprotected
OnEvent(const GuiEvent &guiEvent)yap::GameScreenvirtual
OnGameExitedyap::GameScreen
OnGameExitedEvent()yap::GameScreenvirtual
OnPriorityEvent(const GuiEvent &guiEvent)yap::GameScreenvirtual
Run(const Time &dt, IDrawingContext &context)yap::GameScreenvirtual
session_ycl::BaseScreenprotected
worldObjectStateFactory_ycl::BaseScreenprotected
~BaseScreen()ycl::BaseScreenvirtual
~GameScreen()yap::GameScreenvirtual
~IEventHandler()yap::IEventHandlerinlinevirtual
~IGameScreen()yap::IGameScreeninlinevirtual
~LoadingScreen()ycl::LoadingScreenvirtual