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0.0.1
Yet Another Pokemon Online Game
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GameInputEntry.hpp
Go to the documentation of this file.
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#ifndef YAPOG_GAMEINPUTENTRY_HPP
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# define YAPOG_GAMEINPUTENTRY_HPP
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# include "
YAPOG/Macros.hpp
"
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# include "
YAPOG/Graphics/Gui/GuiEvent.hpp
"
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namespace
yap
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{
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class
YAPOG_LIB
GameInputEntry
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{
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DISALLOW_COPY
(
GameInputEntry
);
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public
:
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GameInputEntry
();
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virtual
~
GameInputEntry
();
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bool
IsActive ()
const
;
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bool
IsActivated ()
const
;
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bool
IsDeactivated ()
const
;
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bool
IsActive (
const
GuiEvent
& guiEvent)
const
;
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bool
IsActivated (
const
GuiEvent
& guiEvent)
const
;
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bool
IsDeactivated (
const
GuiEvent
& guiEvent)
const
;
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void
BeginUpdate ();
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virtual
void
Update (
const
GuiEvent
& guiEvent) = 0;
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void
EndUpdate ();
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protected
:
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void
Activate (
bool
isActive);
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private
:
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virtual
bool
GuiEventIsCompatible (
const
GuiEvent
& guiEvent)
const
= 0;
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bool
isActive_
;
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bool
previousIsActive_
;
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};
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}
// namespace yap
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#endif // YAPOG_GAMEINPUTENTRY_HPP
YAPOG
include
YAPOG
Graphics
Gui
GameInput
GameInputEntry.hpp
Generated on Mon Sep 17 2012 22:24:24 for YAPOG by
1.8.1.1