YAPOG  0.0.1
Yet Another Pokemon Online Game
yap::GameScreen Member List

This is the complete list of members for yap::GameScreen, including all inherited members.

Activate()yap::GameScreenvirtual
CreateGuiManager()yap::GameScreenprotectedvirtual
Deactivate()yap::GameScreenvirtual
DISALLOW_COPY(GameScreen)yap::GameScreenprivate
ExitGame()yap::GameScreenprotected
GameScreen(const ScreenType &type)yap::GameScreenexplicit
GetGuiManager() const yap::GameScreenvirtual
GetGuiManager()yap::GameScreenvirtual
GetType() const yap::GameScreenvirtual
guiManager_yap::GameScreenprotected
HandleActivate()yap::GameScreenprotectedvirtual
HandleDeactivate()yap::GameScreenprotectedvirtual
HandleInit()yap::GameScreenprotectedvirtual
HandleOnEvent(const GuiEvent &guiEvent)yap::GameScreenprotectedvirtual
HandleOnPriorityEvent(const GuiEvent &guiEvent)yap::GameScreenprotectedvirtual
HandleRun(const Time &dt, IDrawingContext &context)yap::GameScreenprotectedvirtual
Init()yap::GameScreenvirtual
NextFrame()yap::GameScreenvirtual
nextScreen_yap::GameScreenprotected
OnEvent(const GuiEvent &guiEvent)yap::GameScreenvirtual
OnGameExitedyap::GameScreen
OnGameExitedEvent()yap::GameScreenvirtual
OnPriorityEvent(const GuiEvent &guiEvent)yap::GameScreenvirtual
Run(const Time &dt, IDrawingContext &context)yap::GameScreenvirtual
type_yap::GameScreenprivate
~GameScreen()yap::GameScreenvirtual
~IEventHandler()yap::IEventHandlerinlinevirtual
~IGameScreen()yap::IGameScreeninlinevirtual