13 const String& xmlRootNodeName)
15 , selectionTileLayoutHandler_ (selectionTileLayoutHandler)
27 uint width = reader->ReadUInt (
"width");
28 uint height = reader->ReadUInt (
"height");
32 auto defaultTileReader = reader->ChangeRoot (
"defaultTile");
41 reader->ReadNodes (
"Tile", tileReaders);
43 for (
auto& tileReader : tileReaders)
49 Vector2 tilePosition = tileReader->ReadVector2 (
"position");