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0.0.1
Yet Another Pokemon Online Game
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TileLayoutHandlerReader.cpp
Go to the documentation of this file.
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#include "
YAPOG/Graphics/Game/World/Map/TileLayoutHandlerReader.hpp
"
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namespace
yap
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{
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const
String
TileLayoutHandlerReader::DEFAULT_XML_TYPE_NODE_NAME
=
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"layoutHandlertype"
;
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const
String
TileLayoutHandlerReader::DEFAULT_XML_TILE_NODE_NAME
=
"Tile"
;
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TileLayoutHandlerReader::TileLayoutHandlerReader
(
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TileLayoutHandler
& tileLayoutHandler,
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const
String
& xmlRootNodeName)
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: xmlRootNodeName_ (xmlRootNodeName)
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, tileLayoutHandler_ (tileLayoutHandler)
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{
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}
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TileLayoutHandlerReader::~TileLayoutHandlerReader
()
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{
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}
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}
// namespace yap
YAPOG
src
YAPOG
Graphics
Game
World
Map
TileLayoutHandlerReader.cpp
Generated on Mon Sep 17 2012 22:24:25 for YAPOG by
1.8.1.1