YAPOG
0.0.1
Yet Another Pokemon Online Game
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PersistentPhysicsCore.hpp
Go to the documentation of this file.
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#ifndef YAPOG_PERSISTENTPHYSICSCORE_HPP
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# define YAPOG_PERSISTENTPHYSICSCORE_HPP
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# include "
YAPOG/Macros.hpp
"
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# include "
YAPOG/Game/World/Map/Physics/PhysicsCore.hpp
"
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namespace
yap
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{
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class
PersistentPhysicsCore
:
public
PhysicsCore
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{
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DISALLOW_ASSIGN
(
PersistentPhysicsCore
);
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public
:
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PersistentPhysicsCore
();
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virtual
~PersistentPhysicsCore
();
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virtual
PersistentPhysicsCore
*
Clone
()
const
;
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protected
:
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PersistentPhysicsCore
(
const
PersistentPhysicsCore
& copy);
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private
:
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virtual
void
HandleApplyForce
(
const
Vector2
& force);
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virtual
void
ResetVelocity
(
const
Time
& dt);
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};
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}
// namespace yap
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#endif // YAPOG_PERSISTENTPHYSICSCORE_HPP
YAPOG
include
YAPOG
Game
World
Map
Physics
PersistentPhysicsCore.hpp
Generated on Mon Sep 17 2012 22:24:23 for YAPOG by
1.8.1.1