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0.0.1
Yet Another Pokemon Online Game
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RegularAnimatedSprite.hpp
Go to the documentation of this file.
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#ifndef YAPOG_REGULARANIMATEDSPRITE_HPP
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# define YAPOG_REGULARANIMATEDSPRITE_HPP
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# include "
YAPOG/Macros.hpp
"
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# include "
YAPOG/Graphics/Game/Sprite/AnimatedSprite.hpp
"
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namespace
yap
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{
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class
YAPOG_LIB
RegularAnimatedSprite
:
public
AnimatedSprite
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{
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DISALLOW_ASSIGN
(
RegularAnimatedSprite
);
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public
:
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RegularAnimatedSprite
();
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explicit
RegularAnimatedSprite
(
const
Time
& delay);
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explicit
RegularAnimatedSprite
(
int
frameRate);
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virtual
~
RegularAnimatedSprite
();
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virtual
RegularAnimatedSprite
* Clone ()
const
;
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protected
:
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RegularAnimatedSprite
(
const
RegularAnimatedSprite
& copy);
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private
:
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static
const
int
DEFAULT_FRAME_RATE
;
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};
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}
// namespace yap
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#endif // YAPOG_REGULARANIMATEDSPRITE_HPP
YAPOG
include
YAPOG
Graphics
Game
Sprite
RegularAnimatedSprite.hpp
Generated on Mon Sep 17 2012 22:24:23 for YAPOG by
1.8.1.1