YAPOG  0.0.1
Yet Another Pokemon Online Game
yap::BoundingBoxCollection Member List

This is the complete list of members for yap::BoundingBoxCollection, including all inherited members.

AddBoundingBox(BoundingBox *boundingBox)yap::BoundingBoxCollectionprotected
AddBoundingBoxesToCollidableArea()yap::BoundingBoxCollectionprivate
AddBoundingBoxToCollidableArea(BoundingBox *boundingBox)yap::BoundingBoxCollectionprivate
begin()yap::BoundingBoxCollection
begin() const yap::BoundingBoxCollection
BoundingBoxCollection()yap::BoundingBoxCollectionprotected
BoundingBoxCollection(const BoundingBoxCollection &copy)yap::BoundingBoxCollectionprotected
boundingBoxes_yap::BoundingBoxCollectionprivate
collidableArea_yap::BoundingBoxCollectionprivate
CollidesWith(const ICollidable &other) const yap::BoundingBoxCollectionvirtual
CollidesWith(const ICollidable &other, const Vector2 &offset) const yap::BoundingBoxCollectionvirtual
ConstItType typedefyap::BoundingBoxCollection
DISALLOW_ASSIGN(BoundingBoxCollection)yap::BoundingBoxCollectionprivate
end()yap::BoundingBoxCollection
end() const yap::BoundingBoxCollection
GetBottomRight() const yap::BoundingBoxCollectionvirtual
GetBoundingBoxes() const yap::BoundingBoxCollectionprotected
GetCenter() const yap::BoundingBoxCollectionvirtual
GetCollidableArea()yap::BoundingBoxCollectionprotected
GetH() const yap::BoundingBoxCollectionvirtual
GetPosition() const yap::BoundingBoxCollectionvirtual
GetRectangle() const yap::BoundingBoxCollectionvirtual
GetSize() const yap::BoundingBoxCollectionvirtual
GetTopLeft() const yap::BoundingBoxCollectionvirtual
GetZ() const yap::BoundingBoxCollectionvirtual
HandleAddBoundingBoxToCollidableArea(BoundingBox *boundingBox)=0yap::BoundingBoxCollectionprivatepure virtual
HandleRemoveBoundingBoxFromCollidableArea(BoundingBox *boundingBox)=0yap::BoundingBoxCollectionprivatepure virtual
ItType typedefyap::BoundingBoxCollection
Move(const Vector2 &offset)yap::BoundingBoxCollectionvirtual
RemoveBoundingBox(BoundingBox *boundingBox)yap::BoundingBoxCollectionprotected
RemoveBoundingBoxesFromCollidableArea()yap::BoundingBoxCollectionprivate
RemoveBoundingBoxFromCollidableArea(BoundingBox *boundingBox)yap::BoundingBoxCollectionprivate
Scale(const Vector2 &factor)yap::BoundingBoxCollectionvirtual
SetCollidableArea(CollidableArea *collidableArea)yap::BoundingBoxCollectionprotected
SetH(int h)yap::BoundingBoxCollectionvirtual
SetPosition(const Vector2 &position)yap::BoundingBoxCollectionvirtual
SetSize(const Vector2 &size)yap::BoundingBoxCollectionvirtual
SetZ(int z)yap::BoundingBoxCollectionvirtual
spatial3Info_yap::BoundingBoxCollectionprivate
~BoundingBoxCollection()yap::BoundingBoxCollectionvirtual
~ICollidable()yap::ICollidableinlinevirtual
~ISpatial()yap::ISpatialinlinevirtual
~ISpatial3()yap::ISpatial3inlinevirtual